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  • Resident Evil 5 – PlayStation 3 demo review
    By admin on February 6th, 2009 | 1 Comment1 Comment Comments

    Resident Evil……..5… That familiar opening quickly reminded me the very first Resident Evil or Bio Hazard. After waiting for a week after the Xbox 360 users got their hands on the demo, we PS3 users finally got to try out this long awaited and hyped up survival horror game which is scheduled to be released on March 13th for PlayStation 3 and Xbox 360.

    I got a chance to play one of the two levels included in the demo, Shanty Town (the other one is Public Assembly) and I’m sure we have seen a lot of trailers from these two levels from GameTrailers.com. This level is pretty simple, you explore buildings along the way and you don’t have to wait long before you encounter your very first zombie from RE5, or rather a group of zombies. Just like Resident Evil 4, you play this game through a locked third person view, meaning you cannot rotate and see your face. One thing I really need to get used to and I really dislike is the fact that you cannot move while you are in the middle of a gun fight. I know the developers have made the zombies move really slow to compensate for that but this really makes the game unrealistic. If the style is more towards the Dead Space style then I think this game is perfect, even if that means they have to reprogram the AIs to move in a more realistic way.

    That is pretty much my only rant for this game. The characters, the zombies, the buildings (both inside and out) and the lighting are very detailed. The game runs on 720p max for those wondering if it will run on full 1080p HD.

    Now for the game play, again beside the controls, I really love the online/offline co-op features. Even the demo offers the Shanty Town online co-op or split screen on a single PS3. After dying from the infamous chainsaw dude’s bloody chainsaw I decided to try out the online co-op. The experience was simply different, in a VERY positive way. Although my human partner could have been a little smarter when I kept on requesting for the rifle ammo which he doesn’t need at all and he kept on giving me handgun ammo. The fact that you can give your inventory to your co-op partner as well as using healing item on each other makes the game even more enjoyable because now the two are really playing as a team. So finally he figured out I needed RIFLE ammo and we proceeded to fight the chainsaw dude, I knew without the rifle ammos we pretty much wouldn’t stand a chance. In the end, the rifle ammo saved the day and chainsaw dude was no more.

    Resident Evil 5 is definitely a must-buy for those hardcore survival horror fans, the online and offline co-op features make this game worth the 59.99 we will be paying for. But given Killzone 2 is coming out 2 weeks before Resident Evil 5, I think I might have to pass for now, at least until the end of this year or unless Killzone 2 turns out to be a disaster which I highly doubt. This shouldn’t be a problem for Xbox 360 users though unless they happen to have the PS3 as well!

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  • F.E.A.R. 2: Project Origin – PlayStation 3 demo review
    By admin on January 23rd, 2009 | 4 Comments4 Comments Comments

    F.E.A.R. 2: Project Origin

    The original F.E.A.R was such a great game because it combined first person shooter with horror, perfect for survival horror game fan like me. And I am not talking about cheap scare, the original game did in fact make me jump a few times and so did F.E.A.R. 2: Project Origin. I can assure you all the Japanese horror movies I have watched have trained me to the point where I am pretty immune to scary moments.

    F.E.A.R. 2: Project Origin F.E.A.R. 2: Project Origin F.E.A.R. 2: Project Origin

    F.E.A.R. 2: Project Origin, is the sequel of the original F.E.A.R, once again puts you as one of the members of the F.E.A.R team and the demo starts you off outside of a school right after a helicopter crash. The controls are a bit different than Call of Duty which took me a while to get used to. There were a few annoying moments when I mixed up the controls such as pressing down by accident and wasting medic kits (which you can only carry three at any time) or throwing grenades instead of firing the gun because the functions for R1 and R2 are different for COD and F.E.A.R. Then again its not the game’s fault, its just me, just wanted to rant.

    You can carry up to four weapons and four different types of grenades at a time. The demo lets you experience with quite a few weapons. The weapons are the usual sub machine gun, assault rifle, rocket launcher, sniper, shotgun and laser gun. Which is not a bad thing really. Again you can carry up to three medic kits with you at a time. One thing I like and haven’t seen before is the option to kick down a table or open a car door for some extra cover. The AIs are actually pretty fast and smart (or maybe I just getting old and slow), but nothing too hard to take out. Another neat feature is the slow motion, while its not anything new, its been around since the Max Payne time. It never gets old blowing up enemies up close and personal while in slow mo!

    F.E.A.R. 2: Project Origin F.E.A.R. 2: Project Origin F.E.A.R. 2: Project Origin

    I’m sure most of you have seen trailers of the ass-kicking Elite Powered Armor Suits in action. And guess what? The last part of the demo lets you pilot this ass-kicking suit and you get to spray some machine gun bullets (the twin gun overheat if you spray non-stop!) plus firing four missiles together which will self reload. I don’t like the fact that you have to fire all four at the same time instead of one at a time. Other than that, the suit fight is the most enjoyable part of the entire demo.

    F.E.A.R. 2: Project Origin

    The game also managed to give me a few scared jumps, which is a good sign because that means the game is pretty scary. Like I said I don’t get scared easily.

    In the graphics department, compare to Dead Space, which is another great horror shooter (third person), in my opinion, Dead Space has better textures. The lighting is pretty nicely rendered though.

    F.E.A.R. 2: Project Origin

    I actually want to point out the special effects are impressive. One that impressed me the most was when you are walking along the school’s hallway, all of a sudden all light bulbs pop and lockers flapping violently. The effects really help create a scary atmosphere. And Alma, well, she’s back and doing a good job scaring us when we least expect!

    Overall I think the game is decent, I can’t say its good enough that is worth buying as soon as it comes out. For those haven’t tried the demo, go get it and see for yourself.

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  • Skate 2 – PlayStation 3 demo review
    By admin on January 16th, 2009 | No Comments Comments

    Skate 2

    So last night I got some time to try out GTI Club + while downloading the demo for Skate 2.

    So today, I talked about this game at work with my co-worker and he said the first game was pretty good so I was even more excited to give this a try after work. The demo offers single player game as well as a party demo which allows you go party together with up to 3 other players (offline not online) which I didn’t get a chance to try since I only have one controller (still!) and I couldn’t call any of my friends right at that moment. But after playing the single player and was impressed, I thought to myself this MIGHT just be the first skateboard game I will purchase!

    Skate 2 Skate 2

    I also want to point out that the demo is time based, you can extend the time by performing tricks to earn more points. Before you actually go out there and start boarding you get to customize your character. You can customize from a wide range of features like gender, hair type/color, eye color, facial hair etc. The customization can easily drain 30 minutes of your game time if you go crazy with your character. You also start off with $300 which is used to purchase different clothes or skateboards, which I didn’t. Finally you get to choose your stance, goofy means your right foot in front and regular means left foot in front. I’m a regular, just like in snowboarding.

    Once you are done with your character, you will start off in the neighborhood. Similar to the popular GTA 4, Skate 2 has a “sand box” style world and you can skateboard/move freely within the neighborhood. Then again you can’t really do that in this demo since you only have a few minutes, unless you start performing tricks and earn points in order to extend the timer.

    Skate 2

    Honestly as a first time Skate player, I had some trouble trying to memorize all the controls because there are quite a few to remember. But in time you will get used to the controls. Since the demo is time based, you don’t really have too much time to test out the controls and each “trick”. During the game, you have to jump across a gap which you have to first pick up speed, then pull the right analog stick back and then forward to make your character jump. The whole process was harder than I thought. If you fail, the tips screen will play and explain to you how to do execute jump properly. The tips screen is great, for the first time because the explanation is very clear combined with demonstration. But every time you miss the jump, you are forced to see the same screen over and over again until you make it across. Very annoying!

    If you don’t feel like boarding, you can pick up the board and walk instead.

    Graphics wise, I’m very impressed with the environment and the structures but quite disappointed with the character designs. Particularly character facial textures and lip-synching is poorly done in my opinion. But I guess the focus of this game isn’t the characters but executing tricks. By the way, the game supports 1080p full HD.

    So my final words for this game, GET IT. If you are unsure, get the demo and find out. This game is coming out at the end of this month. Skateboarders, this game is a must, I’m pretty sure I don’t have to tell you guys about that!

    Image Source: GameSpot

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  • Killzone 2 – PlayStation 3′s answer to Halo ?
    By admin on January 8th, 2009 | 4 Comments4 Comments Comments

    Killzone 2

    Gametrailers.com has released several jaw-dropping trailers for Killzone 2, the long awaited first person shooter that will be, based on both Gametrailers.com and EBGames.com, released on Feb 27th. If all goes well, this will be the first game to get in 2009 for PlayStation 3.

    This trailer shows off some amazing game plays as well as giving us a glimpse of piloting a walking tank with rocket launcher and machine gun for some crazy destruction. Although its a “cam” version, you can still no doubt see this game is pretty high quality. From the, in my opinion, realistic enemy deaths, to extremely detailed environments. But one question still haunts me is how good the AIs are going to respond to you and the environments, from what I can remember from previous trailers, the AIs are somewhat dull and stupid. I certainly hope I am wrong!

    This one called Ballet of Death, also a “cam” version shows off how enemies die in a very artistic way with classy background music. You can see the death animations are nicely designed in slow motion.

    And finally the amazing cinematic intro

    There are many people saying Killzone 2 is going to be the Halo killer. While I believe this game is going to be blockbuster, unless something goes wrong….again, where a game cannot live up to the hype it generates. Either way, I won’t quite call it a Halo killer, since Halo its just as amazing and so its more like the PlayStation 3 version of Halo. Come to think of it, then it becomes somewhat insulting to all the PS3 fans in my opinion if I put it that way. Therefore I’m going to simply leave it as PlayStation 3′s own blockbuster and exclusive first person shooter. Can this be one of the signature games for PS3? I guess we will have to wait and find out when the full version comes out or if Guerrilla decides to release the rumored demo.

    Movie source: Gametrailers.com

  • More video game related violence
    By admin on December 16th, 2008 | 1 Comment1 Comment Comments

    The incident actually happened a year ago but trial opened just Monday. According to Cleveland.com Daniel Petric shot both his parents, killing his mother and left his father badly injured. The reason for this senseless shooting? Halo 3. His father didn’t allow Daniel to purchase Halo 3 due to its violent nature. He then sneaked out of his house and got it even though he was not allowed to. The game was taken away as soon as Daniel returned home after purchasing it and was locked in his father’s lockbox where he also had a handgun locked inside. A month later, Daniel got the lockbox’s key, unlocked the box and retrieved both the game and the handgun. Then you could of imagined what happened next. He shot them.

    Daniel’s lawyer said he “had been under great stress at the time of the shooting”. I don’t think that’s an excuse for shooting anyone, let alone shooting your own parents, over a game or anything. I feel sorry for his parents and family but not himself because I think he should have known better and what made it worse was the fact that he tried to make it look like “a murder-suicide” by placing the gun back to his father’s hand.

    Kids these days are so addicted to video games that they will do anything in order to play. These kids need to realize there is more to just video gaming.

    I bet Jack Thompson would have said something about this if he wasn’t “permanently disbarred by the Florida Supreme Court “. I’m still happy that he got what he deserved. :)

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  • Introducing the Evil Controllers – EVIL!
    By admin on December 10th, 2008 | 2 Comments2 Comments Comments

    Evil Controllers brings you the best possible rapid fire gaming controllers for many of the most popular first person shooters for your Xbox 360. There are many advantages you can gain when playing with these evil controllers. Pretty evil I would say. :)

    Evil controllers claim to have “THE ONLY UNDETECTABLE XBOX 360 RAPID FIRE COD5 CONTROLLER ON THE MARKET” as some of you may have already heard about the recent patch that was released to eliminate the rapid fire until EC here came out with the all new Call OF Duty 5 Rapid Fire Controller for all you COD 5 fans. The site also claims this newly developed COD 5 controller “is 100% undetectable and it does NOT slow down automatic weapons!”. There are three versions of the controller, basically the cheapest one has a button that toggles the rapid fire on and off at the lower back side of the controller (its harder to use relatively, and thus the cheapest), the second one having the button at the back side as well but at an easier to reach area. The last and the most expensive of all does not have the button at all where you can toggle the rapid fire feature on and off by the secret two button combination.

    For Halo 3 fans, the Halo 3 Rapid Fire Controllers are perfect for all your evil doings. There are also five different versions similar to the COD 5 controllers depending on how much you can afford.

    If you want ridiculous advantage over everyone else, you have to get these sick controllers!

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  • Resident Evil 5 – Love it so far except one thing
    By admin on December 6th, 2008 | No Comments Comments

    Game will be released on March 13th 2009 for the Xbox 360 and later for the PlayStation 3. I’ve been pretty hyped up about this game since the beginning of this year and we are getting a bit closer to actually owning it. I envy the Xbox users because they get to try out the RE5 demo. The recent released trailers from Gametrailers.com show really promising game play and look pretty intense based on the trailers. But one thing I dislike is the fact that when you are in shooting mode you cannot move, similar to Resident Evil 4. I would like to be able to move while shooting because honestly, it just doesn’t make sense to me and in reality, would you just stand there and shoot?

    Anyway I hope us PlayStation 3 users get our first taste of RE5 soon. And here is one of the trailers from Gametrailers.com. Enjoy!

  • Call of Duty 4 – Still going strong a year later
    By admin on December 1st, 2008 | 1 Comment1 Comment Comments

    Its been more than 1 year since I got my copy of Call of Duty 4 for the PlayStation 3 and I am still crazy about this game. So far I have logged more than 7 days worth online, which is on average more than 40 minutes a day. I just can’t stop playing this game, mainly because I have always been into guns my whole life since my uncle introduced me to the world of BB guns when I was less than 10 years old! I used to be a Counter Strike addict since high school but as soon as COD 4 was released I jumped the boat almost right away. Honestly CS:S was getting a bit old, playing the same people/servers/maps (I used to play dust/dust2 24/7 servers by the way). Still it was and still is one of the best first person shooter out there in my opinion.

    I was really and I mean REALLY tempted to buy Call of Duty: World at War, mainly because of its co-op multiplayer game mode, the flame thrower, the unlockable zombie level and finally one of my ex co-worker told me to get it because he is playing with my other ex co-workers (used to play COD4 with them almost every Thursday).

    In the end I have decided not to get it simply because my preference for modern/futuristic first person shooter weights far more than the said reasons why I wanted to buy. Another deal breaker is the fact that I won’t have time to play both series since I hardly have time to play COD4 these days.

    Even after the release of Call of Duty: World at War, I haven’t noticed any drop in players for COD4 at all. I guess I’m not the only one who prefers having modern wars, or maybe some people just have the time for both series.
    Oh don’t get me wrong, I still miss the co-op missions, the mighty flame thrower and most of all, the unlockable zombie level! For those that have the game, I am sure you guys are enjoying it.