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  • Bayonetta, could be better than Devil May Cry
    By on June 21st, 2009 | No Comments Comments

    So this trailer basically shows off all the (possible?) moves for this upcoming action game. I’m pretty hyped up for it honestly, specially after seeing all these trailers. I mean being able to mount a bazooka on behind each of Bayonetta’s heels is just awesome! The kill combo moves are simply bad ass as well. The fact that you can equip her with different guns and even whips and katanas (at least from the trailers) you can have a lot more combos because you can have different equipment combinations. You can have hand guns in both hands and have bazookas behind both heels OR you can get her to equip bazookas in all four! The combos are just limitless, so to speak. That means you won’t get bored easily with the same moves over and over again.

    So for now, in my opinion, Bayonetta looks very promising and I think it looks and plays even better than the all time favorite Devil May Cry. I’m curious to see if I’m right or wrong on this one.

    Bayonetta will be out this September. I’m hoping the demo will be out sometime in August?

  • Mod Nation Racers – when LittleBigPlanet meets ...
    By on June 3rd, 2009 | No Comments Comments

    GameTrailers.com has been showing us loads and loads of E3 trailers, teasers, game plays or whatever you call them these days none stop for the past few days. While most of them look promising, I think this one in particular shines among the rest. Mod Nation Racers is the result of combining LittleBigPlanet and one of our all time favorite, Mario kart. While there are features that will immediately remind you of Mario Kart, like the power ups and the wide range of character customizations for your racers which resemble that of LittleBigPlanet. Sometimes copying other feature from different games and implementing them into a single game might actually work, and might be the case for Mod Nation Racers.

    I think one of the biggest selling point of this game is the fact that you can create your own tracks (see trailer 2), something you cannot do in the Mario Kart series. This basically translates to infinite number of playable tracks, assuming people will love this game enough to create these custom tracks similar to LBP’s levels created by the players. If that’s the case, the replay value for the game will be extremely high.

    The game’s customizations, track editor and the LBP feel all contribute to why I have high hopes for this game, which I’m guessing will be released some time next year. Which reminds me I should open up my PS3 and get the Blu-ray drive checked out, otherwise I will be missing out all the great games coming up even this year!

  • Busted PlayStation 3 – unable to load game/movi...
    By on May 28th, 2009 | 3 Comments3 Comments Comments

    So I was playing my favorite Call of Duty 4 on my Playstation 3 and getting pwned, all of a sudden I lost the background sound and I could only hear gun shots. It wasn’t long until it was completely silent, or near silent. I quit the game after the match was over and I couldn’t, it just froze with the black screen, the screen you normally see when you quit the game and back to the main screen. I call this the black screen of death or BSOD for the PlayStation 3.

    I’ve encountered freezes before but this time it was different. The console remained in the black screen so the first thing that came to mind was to turn off the console from the back after trying to turn it off from the touch-sensitive power switch at the front. I turned it back on hoping to get back in the game but I wasn’t able to. The game would not load, as in I didn’t see the game icon in the main screen. So then I tried loading one of my Blu-ray movie discs, same thing.

    With less than 2 years of game time, my PS3′s disc drive is already busted. That’s pretty disappointing. I’m going to call support tomorrow and hopefully get it fixed. I don’t care if I have to ship my console to them.


  • Finally another Bayonetta trailer
    By on April 10th, 2009 | No Comments Comments

    After months of waiting, they finally released another in-game trailer for Sarah-Palin-look-alike Bayonetta. This one shows a few more battles with large scale bosses as well as some crazy combo moves and how she can turn into a sexy beast err I mean panther. I am in love with the character designs, not just Bayonetta herself of course! Another thing I like about this game over Devil May Cry is the way the game is presented, with elegant style and music. I don’t mind even calling this game beautiful.

    This game will be out on September 1st, seems like a long wait but I’m sure its worth the wait!

  • Sarah Palin look-a-like X Devily May Cry – Bayo...
    By on March 11th, 2009 | 1 Comment1 Comment Comments


    I haven’t heard any news for Bayonetta for a few months now, the last trailer was released back in October 2008. Today out of the blue, I had a sudden urge to watch the trailers from Gametrailers.com. With around 6 more months before the release, hopefully its released globally and not just Japan, that’s the only thing I could do to sustain my thirst for this game.

    For those of you who has no idea what Bayonetta is, I can sum it up in one sentence – You play as Sarah Palin, look-a-like, instead of Dante in Devil May Cry. Based on the trailers, I think her moves are even faster, more elegant and of course sexier than those in Devil May Cry. I mean, you got an extremely attractive female protagonist with 4 guns, 2 in her hands and 2 just behind her heels, what more do you want? The guns-in-heels is very innovative in my opinion, I don’t recall any weapon of this sort before Bayonetta.


    Aside from the guns, I believe she also uses a blade of some sort as well as summoning/transforming into some bad ass creature to fight against, as if killing the enemies by herself isn’t enough already.

    The trailer also revealed a male character, maybe we can play him? But who cares when you got Bayonetta since he is not even half as cool as her?


    Bayonetta will be released on September 1st 2009 based on Gametrailers, for now we will have to make do with the trailers and this one should sum up what I have just said, in a much sexier way. And I’m also curious if there will be any sort of multiplayer being implemented but then again based on history, this type of games generally don’t have a multiplayer side.

    Let’s DANCE boys!

  • Killzone 2 – multiplayer review
    By on March 3rd, 2009 | 2 Comments2 Comments Comments

    Killzone 2

    So finally I finished the single player side of Killzone 2, let me tell you, I have never played a first person shooter so intense for a long time. I can even say its more intense than Call of Duty 4 (sorry didn’t buy World at War). Then again COD 4 came out more than a year ago so its not fair to compare directly.

    It took me roughly 7 hours and 15 minutes (3 days span) to complete the single player. The game gets really difficult and frustrating towards the end even in Trooper mode (which is for those with some FPS experience). There are four in total Recruit, Trooper, Veteran and Elite. I can’t really imagine myself playing anything harder than Trooper as it was hard enough, for me at least. The AIs are so random I had trouble fighting them and again a job well done to the developers. Sometimes they hide behind and wait for you, sometimes they will just rush you from different directions and sometimes throwing grenades at you to flush you out just to mention a few “moves” that us human players do.

    Killzone 2

    Right after I finished the game, I immediately jumped into the Skirmish mode, which is basically the multiplayer game but instead you are playing with all AIs, or bots. I like this feature because I can practice on my shooting skills as well as getting familiar with the maps that you will be playing.

    Killzone 2 has done a great job on the multiplayer side of the game. It incorporates similar leveling structure as COD with the experience points, you will unlock more weapons and such as you level your way up. I had my first run of the “real” multiplayer last night and I sucked big time with barely a 1:1 kill/death ratio or negative ratio. Mainly because I am still not use to the controls, the zoom/melee buttons still mess me up once in a while. Before you actually start playing, you can pick the games based on which type of missions you want such as Body Count which is really team deathmatch, search and destroy, protect VIP etc. What Killzone 2 offers differently instead of joining games that only play one of the mission types. You can join games that will play all of the mission types (I believe there are 5 in total) on a best out of three basis. The transition between missions are seamless, once the current one is done, you will immediately be playing the next mission with clear objectives.

    Killzone 2

    You can also pick the games you like to join based on how many people per game. Up to 32 people can play in a single game which is extremely fun because more people equates to more killing and making it more of a battle than a mere gun fight with only a few people. Although the battles are not as intense as the single player due to the large map size but nevertheless its still extremely fun. I also did not notice ANY lag at all when playing the 32 player game which is an extra plus.

    [Update @ March 9th]
    I have also unlocked 2 badge abilities, which are basically different job classes. I have unlocked the medic and engineer class. The medic will let you revive your friendly by “zapping” them, at a distance. While this is very useful, it is can also be annoying. As greatful as I am for those reviving me I really prefer you leave me alone and let me rot instead of reviving me in the middle of the battle field where grenades and bullets are raining down like crazy. Chances are, 90% of the time I will get hit again and die right away AGAIN. Ammo is pretty scarce in this game if you don’t have an engineer capable of reparing the ammo crate, takes a lot of ammo to take one guy down if using sub machine guns, unless you can do headshots all the time. The ammo problem is even more obvious when you first started without the ammo bonus. You really have to think before you shoot. So therefore, sometimes I prefer to die and get me some fresh ammo instead of returning to the battle with an empty gun and potentially die again while looking / picking up a gun.

    Engineer is pretty fun in my opinion, you get to build turrets (there is a timer before you can build another one) that will shoot at any enemies, though not as strong and quick as you they are still capable of giving you a few kills through out the game. Placement is important, you don’t want to just place them anywhere but rather at choke points or places where you need to defend, specially when you are playing Search and Destroy, or Capture and Hold. I can’t wait until I level up to be able to repair the ammo grate because I really hate having so little ammo. Then again if you play as an Engineer, you start out with a shotgun with full ammo. Its also a good way to practice your shotgun skills, something I majorly lack, because either you kill or be killed if you miss your first shot.

    After finishing the single player and starting my online multiplayer quest to be the best (near impossible!) for Killzone 2. I highly recommend this game to anyone that are into first person shooter, more so for the sci-fi fans because this is the Halo killer, or at least on par with Halo, for the PlayStation 3. It is definitely worth the $59.99+ tax price tag consider it comes with a long-lasting multiplayer game that will keep you busy for a long time, and this is coming out from a guy that doesn’t just go out there and buy any games.

  • Finally Call of Duty 6, back to modern time, bye bye ...
    By on March 1st, 2009 | No Comments Comments

    Based on joystiq‘s news back in Jan 2009, I am really happy and excited that Call of Duty 6, or Call of Duty: Modern Warfare 2 will be coming out sometime this year. I made the right choice of NOT getting Call of Duty: World at War mainly due to the fact that its taken place back in the World War time, AGAIN! My friends also told me about the game being laggy as well as buggy that they decided to play COD 4 instead. Although the flame thrower and the zombie levels are really nice addition to the game.

    I can’t wait until COD 6 comes out, I want to see what sort of modern weapons we will be introduced this time. Would it turn into a Battlefield-like game in which you can drive different vehicles around? Or would it stick to the previous series? I much prefer the latter because games feel quickly that way, in my opinion. And will the new Call of Duty have unlockable zombie levels too? I’m sold if that’s the case!

    On the other hand, I hope it releases sometime end of the 2009, because I’ve just started getting a hang on Killzone 2. I think Killzone 2 is much harder to control compare to the COD series, which is much quicker and agile. Though Killzone 2′s multiplayer component is far superior than any other first person mutliplayer I have seen so far, it so addictive it literally glues you to your bed/chair and you will play for hours. I can’t imagine when I have both games to choose from, which one will I play when both are equally good. I guess that’s what happens when you have so many first person games out there, good ones too.

    But until then…..let us wait.

  • Killzone 2 – single player review
    By on February 27th, 2009 | 1 Comment1 Comment Comments

    Killzone 2

    I actually downloaded the demo for Killzone 2 last night just to make sure this game was worth it, and I was right about getting this game. Finally, another worthy PlayStation 3 exclusive added to my collection. I will divide the review into two parts, the single player which I will cover today and the multiplayer part at a later date. I think its a good idea to get used to the game play first before going online against the “pros”. Oh, and for those who have never heard of Killzone 2, its a sci-fi first person shooter first appeared on the PlayStation 2 and a sequel, Killzone: Liberation on the PlayStation Portable PSP.

    Game play and story
    The story takes place in a planet called Helghan, the Helghast invaded Interplanetary Strategic Alliance (ISA) colony. Two years later, the ISA launched a counter attack on Helghast’s homeworld Helghan and in an attempt to capture the Helghast leader to bring the war to an end. Its a pretty straight forward bad vs evil scenario. That’s the “crash” version of the story. For more info on Killzone, visit the wiki for the game.

    Killzone 2 Killzone 2 Killzone 2

    The control scheme is one of my “minor” complaints for this otherwise perfect sci-fi first person shooter. Probably because I’ve spent too much time playing Call of Duty 4 and got used to the COD 4 controls, after about 2 hours of intense battles I am still having trouble getting used to the controls. Although there are different schemes to choose from, there isn’t really one that fits me perfect like Call of Duty 4 and there is no customization at all which forces players to adapt to one of the preset control schemes. For example, the crouch and take cover is now L2 as oppose to circle in COD 4 which is, in my opinion, much more convenient. L1 is now your close combat which is another inconvenient setup. As a result I constantly mix up the zoom and close combat buttons during gun fights which are mostly intense. I guess I just have to get used to it, its just a matter of time.

    Initially I thought the AIs in Killzone 2 were pretty dumb based on the trailers I’ve seen. But I was wrong, the AIs are actually pretty competitive, they will hide, or even camp a bit and wait for you. When in groups, one will throw a grenade at you and the other will charge towards you. They will also take cover and perform blind shots at you. You can take cover as well but I find it a little bit slow, you have to hold L2 to stay covered and you need to move your aim outward so that you can shoot while staying partially covered. You can also zoom in while in this mode but its easy to mess this up. So don’t think about going all Rambo at the AIs because chances are you won’t be able to last long, specially when there is no auto aim like COD. Also one thing to point out is that your movements are much slower compare to COD even if you max out the x and y axis sensitivity, in COD you are much more agile, even with the light machine gun. I guess its because you are wearing all these sci-fi gears so it makes sense that you move slower.

    Just like COD, you can cook your grenades by holding down the throw button, what Killzone 2 does better than COD is that there is an indicator on the grenade that will tell you how “cooked” the grenade is.

    Killzone 2 Killzone 2 Killzone 2

    Beside the grenades, there are also your standard rifles, rocket launcher, mounted machine guns (MG) which you can take cover behind as well as driving a tank. I don’t like the way they name the rifles though which consist of a bunch of letters and numbers which makes it hard, at least for me, to know which gun I have currently. By the way, you can only have one primary gun and a secondary hand gun which has unlimited ammo, but pretty weak.

    Killzone 2 Killzone 2 Killzone 2

    There are instances where you will have to utilize the SIXAXIS controller to perform operations like rotating a valve or planting a bomb on the door. These little things add up and make the game more interesting and so you are not just running and shooting all the time.

    I have finished 2 levels so far, and in between levels, the loading screen can also be tilted like a hologram with your SIXAXIS controller. Its pretty neat because you can do “something” while waiting for it to load. I have no problem with the loading screen between levels but I really hate the sudden lag cause by the load between sections within the same level.

    Graphics and audio
    The graphics are simply amazing and jaw dropping. Although the game only runs on 720p as oppose to full HD 1080p at max, the details of the characters (specially the Helghast), the buildings, arboriculture landscapes and vehicles are all very detailed. I particularly love blowing up air tanks or gas barrels, watch the explosions and the enemies fly in all directions.

    In the audio department, nothing has impressed me yet so far. In my opinion, the conversations between your comrades and enemies feel “lively” with all the F and S words flying all over the place, but not overly used. Your enemies will also “talk” to you during gun fights so again you are not just running around and shooting things.

    Killzone 2

    Final verdict
    Killzone 2, a near perfect sci-fi first person shoot will not disappoint existing Killzone fans as well as fans of first person shooter. If you are looking for something different from the COD or Halo series, Killzone 2 will be your perfect alternative. By no means I am not saying Killzone 2 is superior compare to the two series but its a nice change of style, more so when comparing to the COD series. If you are still debating, stop waiting and download the demo!