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  • Vanquish – Will this be another SEGA hit?
    By on September 3rd, 2010 | 1 Comment1 Comment Comments

    Bayonetta was good, I personally thought it was much better than Devil May Cry. This week, the demo for SEGA’s upcoming third person shooter Vanquish, was out and I finally had a chance to try it out. First impression, wow, got to love the demo they picked for us. It is the one that Gametrailers has posted before. You get to fight the ginormous robot boss for this demo, which is basically the majority of the demo. I really love that battle suit (forgot the name of it) of the character you are controlling. The gun can morph into 3 different modes – shotgun, heavy machine gun and assault rifle that shoots quicker than the heavy gun. Only complain here is I wish the guns were louder, that’s it.

    I love a lot of things about this game, huge boss, huge drop ships for you to shoot in the demo and you can make your character Tom to have a smoke in the middle of a gun fight. What more can you ask for? The third person system is pretty much the same as other ones so regular third person shooters will feel right at home. Remember Max Payne and its bullet time slow mo? Well its also in Vanquish (I’m sure there are other games that have bullet time), only this time you don’t need to fill up any meter to activate it, it will activate as soon as you are about to die, which opens up a few seconds for you to shoot your way out of harm.

    The demo didn’t really let me do the power slide move (or maybe I’m just a noob and haven’t figured out how) which I don’t like, it looks kind of weird to be power sliding your way to cover. It reminds me of what soccer players do when they score goals, they do a power slide in front of the fans.

    So after playing this short but sweet demo of Vanquish, I’m half sold. The only hold back right now is the fact there is no online component to it as mentioned in Destructoid. So I might actually wait a bit for this one until the price by half or something. I’m thinking of buying Bioshock 2 since the price has dropped to 29.99 and PLUS it has multiplayer, not that I want to play it though.

  • Hilarious Just Cause 2 flying people glitch
    By on April 12th, 2010 | No Comments Comments

    LMAO, this is one funny glitch from Just Cause 2. Just like one of the commentors said, this also reminds me of 2008′s The Happening where people mysteriously fall from the sky. This is one glitch that I won’t get tired of experiencing!

  • My take on Final Fantasy 13
    By on March 26th, 2010 | No Comments Comments

    final fantasy 13 review
    I haven’t been updating my blog for a while, nothing game related at least. That’s because I have been spending most of my play time on Final Fantasy 13. One of the most anticipated games of 2010 and for many years. So far I have invested more than 50 hours of my life to this game. Then after reading comments from other gamers about how Square Enix got rid of towns and no more experience points to gain screwed the whole series up. Are the changes really that bad?

    To be honest, it took some time to get used to, specially the new battle system. Though its still time-based, you can only control one character now and if that character dies its game over. What’s new is something called Paradigm Shift which allows you to setup the role for each of the 3 team members. Some gamers mentioned this system introduced a lot more button mashing than before. I actually disagree, I think its actually less button mashing since you can’t even control the other two characters.
    final fantasy 13 review
    I thought getting rid of the towns was a bad idea too, you don’t have a spot to purchase your equipments and items anymore. In FF13 you will be doing your shopping through the save point as well as upgrading/dismantling your weapons. I found this new feature works quite well and I don’t really miss the fact that towns are gone, well mostly. What you call towns are now nothing but part of the linear path you have to go through. Dialogue pops up when you walk near NPCs, be it in text and just audio without popup subtitles.

    I also disagree with the fact that the abscence of experience points eliminated level grinding. We have the CP points, similar to those from Final Fantasy 12. You can still grind or harvest more CP points and max out all your characters roles. Just a different name but the grinding is definitely still there. Though what I don’t like about Final Fantasy 13 is the fact that you really can’t grind much until late in the game, I’ve started my real griding in the second last chapters. There was no point getting your characters to the top because the first half of the game was relatively easy.
    final fantasy 13 review
    Another thing I missed is traveling by air, there are so many airships shown during the cut scenes and full CG scenes but we never get to fly one like we used to.

    Anyway, overall I think this game is still well worth the full price. Just because a few of the classic features are gone doesn’t mean it will be a bad game. Though its not perfect, Final Fantasy 13 is still an AAA game in my book.

    ps I love Fang. Not only is she the strongest of all, physically, she also looks good. She’s like a combination of Asian, European and American. Yea basically all races combined. Yes, she is hot. There I said it!

  • That’s it, I am officially a noob magnet in Mod...
    By on February 20th, 2010 | No Comments Comments

    I guess my previous whining didn’t help much, I am more annoyed than ever. I now always end up on the losing team, always stuck with a bunch of noobs that do not seem to have an idea of how to play this game properly. All they do is rush out and get shot from all directions. Why do I deserve this? My winning ration was 1.35 yesterday and now I am struggling with a 1.31 because I have lost basically every game today, be it a real lost with noobs on my team or one of those annoying disconnects.

    But what annoys me the most is the fact that I am always the only one with a decent score, well most of the time. The rest of my team would just contribute points to the other team by dying. It really felt like its me against the other 13 players instead of 6 on 6. If my team was able to contribute a bit more towards winning I would have no problem losing, at least we tried and the game was fair. In my case it was just pure slaughter by the opposing team.

    Maybe I should just take a break and stop playing Modern Warfare 2 for a while. Let myself cool down a bit. Then again, what difference does that make? I will still be the only one, most of the time, with a positive kill / death ratio. What’s the point?

    I have never been so upset in my life over a game, never happened with the original Modern Warfare.

  • What I really hate about Modern Warfare 2
    By on February 18th, 2010 | 2 Comments2 Comments Comments


    This is getting ridiculous and I’m getting fed up with this whole scoring system. I’m not sure if its just me or this happens to basically everyone that plays on PSN. The connection is pretty bad half the time, I constantly get disconnected from games and games that always need to find new hosts. All that I can ignore but I don’t like the fact that it counts as a lost.

    I can understand if the player leaves the game by actually selecting the option in the menu, that is considered a lost. But why on earth would you treat that the same when the game ends prematurely? I’m sure the developers should be able to code the game in such a way that it can differentiate between a user leaving the game by choosing the option and a game that just died due to bad connections.

    I don’t want to sound like a stats whore but I find it uber unfair that my score is messed up because of this stupid system. And also the fact that I seem to attract noobs to fight along side with me makes the situation (my score) even worse.

    Ok I’m done venting….

  • Aliens vs Predator – After watching this co-op ...
    By on January 30th, 2010 | No Comments Comments

    This survivor mode is going to keep me going and heart pumping for months to come once i get my sweaty hands on it. I wonder if you can only play this mode as humans only as you fight Alien swamps. It sounds weird to fight off a swamp of Predators. Fighting unlimited swamps of humans makes sense though and sounds fun!

    Ahh the way the Aliens scream just makes this game 100 times scarier. I’m sold! First day buy!

  • I found a Bayonetta exploit, cheat or hack whatever y...
    By on January 10th, 2010 | 2 Comments2 Comments Comments

    So I’ve been playing Bayonetta for a few days now, as I mentioned in my review the game isn’t as easy as I thought it would be. One of the main reason why it is giving me such a hard time is how much damage the enemies can inflict apon you if you miss calculated a dodge. I had, in a few occasions, half my life taken from an enemy’s combo attacks. That is why healing is such an important factor, at least to me, in this game. But you either have to purchase them from Rodin in Gates of Hell or you have to concoct your own using green compounds. The problem with purchasing them from Rodin is you can only have 3 green lollipop and 1 mega green lollipop. If you have already reached the limit, you won’t be able to buy anymore but to concoct your own. Normally they won’t come as often as I wish but I have found a way to get Halos (money), Butterflies (that will replenish your magic) and the three compounds. I am not too concerned about the Halos and Butterflies since they come in quite often. This “exploit”, “cheat” or “hack” does not really help gain a lot of Halos anyway.

    So what is it? Its probably been mentioned already somewhere but I thought I would mention it again. Basically the benches, flower pots or any breakable objects respawn everytime you go from one place and back. For example, going in and out of Gates of Hell will cause a respawn of all the breakable objects when you re-enter the area. If you keep going in and out, you will be able to collect TONS of compounds. I have tested this in and out for at least 5 times and the objects still respawn WITH Halos, Butterflies and the compounds randomly.

    I’m sorry to say I do need this to stock up my healing, attack / defense increasing lollipops.

  • Bayonetta did not disappoint me. Worth the buy!
    By on January 9th, 2010 | 1 Comment1 Comment Comments

    Bayonetta
    Bayonetta, a pretty hyped up Devil May Cry style action game was released on Jan 5th. Unfortunately I didn’t get a chance to buy it on that day because I went to watch Avatar with my girlfriend, boy was that one of the best movies of 2009.

    Anyway, I went to EB Games the next day but they were sold out, that was a bit surprising because I didn’t expect Bayonetta to be THAT demanding. I went to Best Buy and the PS3 version was sold out and no luck at EB Games again. I finally did get my copy at Futureshop the next day though, phew!

    Bayonetta
    The game hasn’t let me down so far, I still haven’t got bored of the the ultra fast paced battles plus button mashing. I guess that was kind of expected from the beginning (button mashing). I’m not sure if its my lack of skills and patience or is the game hard at some of the sections. I am still having trouble with some of the quicktime events where you have to click the button at that particular moment, not earlier, not later, it has to be exact. I died a couple of times as a result. Some of the battles are pretty hard as well, maybe I need to get better with the dodge.

    Boss battles are pretty epic, one of the reasons why I bought this game. I just love looking at oversized monsters that take up more than half the TV screen. I find them easier to deal with then those in Devil May Cry. Another reason, the Torture Attacks, never cease to entertain me with different violent and bloody damaging moves.

    The graphics are very impressive though I have noticed a few areas with frame rate issues but they are not enough to put me off this game. Buildings give you the impression of their massiveness. The music is pretty good as well, instead of using rock and heavy metal from Devil May Cry, Bayonetta uses Jazz + piano which give this game a feeling of elegance and style.

    Bayonetta

    Aside from the frame rate issue, one major problem with Bayonetta is the amount of loading and the length of each load. I think the developers could have done a better job at the loading aspect. Other than that, there is nothing really to pick on about this game.

    For Devil May Cry fans, this should be a must buy. If you are into ultra fast paced action games, you should give this a try, at least rent it. This game isn’t for those who doesn’t enjoy some button mashing and/or controlling a stylish character. To me, Bayonetta was definitely a worthy game to buy.
    Bayonetta