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  • Is there still hope for Heavenly Sword 2?
    By on October 25th, 2012 | No Comments Comments

    I was checking out Gametrailers as usually just like every other day. But today was different, something or rather, someone caught my attention. One of the PlayStation All-Stars Battle Royale (the PlayStation version of the Wii’s Super Smash Bros. Brawl) walkthroughs features Noriko from Heavenly Sword as one of the playable character in the game. I forgot about Nariko a long time ago and the game Heavenly Sword is still one of the best PlayStation 3 titles in my opinion and also being one of the very first game titles when the PS3 was launched.

    We know that Ninja Theory, the company who developed the original Heavenly Sword, said there will be no sequel. But I kind of got my hopes back up after seeing this. Perhaps its only a false hope.

    I quickly Googled about a possible sequel that could be in the making. There was a bunch of leaked concept art that was rumored to be for the next Heavenly Sword game in August of this year. But that was quickly shot down by Ninja Theory‚Äôs Dominic Matthews that those were in fact, not from Ninja Theory. Well, there goes my hope….

    For now I guess we will have to buy this game when it is released to relive her glory or better yet, play the original Heavenly Sword.

    Check out the Nariko walkthrough:

  • Viking360 modded PS3 controller – all your Call...
    By on October 17th, 2012 | No Comments Comments

    I recently received a modded PS3 controller from Viking360 (Xbox360 modded controllers are also available. The one controller I received in particular is the black PS3 modded controller called the Ragnarok with USB option for $129.90USD while a non USB version is $99.95USD.

    At first glance, the Ragnarok controller looks exactly like a regular PS3 controller. The only difference is the extra tiny mod switch on the back of the controller. I had sometime to test out the different modes like burst fire, jitter mode, akimbo mode, rapid fire, timed reload (they call it Fast Reload) where you can control the timing of your reload. All of these modes are designed specially for the Call of Duty series and may work for other games as per the details on the site.

    The first few tries of switching modes weren’t as smooth and I had to really find a relatively quiet spot to switch between them. But it became second nature soon enough. I’m not going to go into too details on how to switch modes but I will talk about one of them just to give you an idea. For example, for rapid fire mode, all you have to do is hold the mod switch and hit the R1 button, you will see Player 4 LED flashes which tells you that the controller has received your command. You are now in rapid fire mode and you can now fire any single shot weapons like the FAL as if it was a SMG or LMG. Another feature I want to briefly mention is the Zombie mode which offers auto-aim with or without rapid fire support. This might come in handy for those having trouble with much higher stages.


    In the details section on the controller’s page, you will notice something called Phantom Buttons. What this Phanton Buttons means is that, changing modes will not cause you to fire a single shot so that you will not be giving away your positions while you switch in between modes. Call of Duty players like me who really care about stealth and not firing random shots will appreciate this little feature.

    The features go on for this Ragnarok controller and with this USB version you can even program, for example, your Rapid fire Mode to fire from 5 shots up to 99 shots per seconds. I personally think 99 shots per seconds is an over kill but the option is there for those that need it.

    Overall, the Ragnarok does well for what it offers, I have not noticed any problems or glitches while testing this with Call of Duty: Modern Warfare 3 and Black Ops. Pretty solid piece of modded controller. Again, I apologize for not going into too detail on each modes and how you can program the modes through the USB and your computer. I feel that the default settings for each mode is more than enough for the majority of players out there. Again, the options are there for those who need it.

    I’ve copied the details here for convenience:

    • Single Rapid Fire
    • Dual Trigger Rapid Fire
    • Burst Firing
    • Akimbo Firing
    • Jitter Firing**+
    • Zombie Auto-aim**
    • Drop Shot*
    • Fast Reload**+
    • Phantom Buttons
    • Superfast Mode Switching
    • Superfast Mode Toggling
    • Quick Scope**
    • Auto Sniper Breath Hold**
    • Programmable rapidfire speeds
    • Programmable fast reload delays**
    • Supports ALL NINE Call of Duty button layouts*

    Purchase the USB upgrade for your PS3 Ragnarok, and you will receive free Windows PC customization software, free software updates for life, and these additional mods:

    • Programmable Quick Scope
    • Auto-Sprint
    • Trophy Glitch Fast Reload***
    • Semtex Glitch Fast Reload***
    • Dropshot Mode #2 – stay standing when you scope, dropping only when you fire from the hip
    • Akimbo Mode #4 – for fully auto akimbo weapons

    *Single star features designed for Call of Duty, may work with others.
    **Two-star features only work with Call of Duty games.
    +Plus means Jitter mod and Fast Reload patched in MW3. ALL OTHER FEATURES COMPATIBLE.

    Check out their website: http://www.viking360.com

  • Is what I am doing really considered camping in Moder...
    By on April 3rd, 2012 | No Comments Comments


    I’ve been playing the Call of Duty series for years, many years, starting with Call of Duty 4: Modern Warfare. From time to time I get messages from haters saying I’m a camper, or something similar but in a lot more offensive tone. That got me thinking, is what I am doing really considered camping? I do realize that staying at one spot for an extended period of time is camping, that’s obvious. But the thing is, I am far from doing that. I mean each game is roughly 7 minutes on average, what is the fun in doing that when I never play the sniper class?

    I think I am just playing smart, I move out when I know or have some idea of where the enemies are and attempt to take them out. In a real life situation, would you jump out of no where and risk getting shot from every possible direction? Plus with World at War and Modern Warare 3′s wacky spawning issue, it is really hard to constantly be moving all over the place and sometimes you do have to buckle down in a spot for more than 5 seconds when enemies just keep pouring out of the same location.

    What do you guys think? Am I really a camper? Or just a smart player trying to maximize the amount of kills and minimize my deaths for the team?

  • Battlefield 3 vs Modern Warfare 3
    By on November 23rd, 2011 | No Comments Comments

    You’ve probably seen this comparison thousands of times. And its normal to see these two games being compared over and over again as new versions come out. There are fanboys from both sides bashing each other similar to PS3 vs Xbox 360 fanboys. I originally bought Battlefield 3 because I wanted a change (been playing the MW series for more than 3 years). And just yesterday I could resist but bought Modern Warfare 3 as well after trading in another game at EB Games.


    Modern Warfare 3 is nothing special on the single player side, same graphics but new story (picked up from where last game left off), weapons and its still action packed. I was able to get back in the “game” almost right away after getting re-used to the controls. I have yet to play the multiplayer but I can imagine its the same fast pace, arcade-ish feel like previous titles.

    So now comes the comparison, in my opinion, there’s none. Battlefield 3 is a slower paced and more realistic first person shooter with more players, bigger maps and you can drive vehicles. On the other hand Modern Warfare 3 is faster paced and less realistic, noticeably much less recoil from firing guns. But Modern Warfare does come with zombie mode (World at War and Black Ops) and this time there’s a survival mode where you fight off waves of enemies, buy/upgrade your weapons similar to zombie mode but without the zombies. This is the one feature I’m looking forward to after I finish the single player.

    I think that both games actually compliment each other because they provide two distinct styles of game play for us gamers. When you want to get totally serious, play Battlefield 3. When you just want a few quickie games then play Modern Warfare 3.

    Now can we just shut up and play the games? Both are great games with their pros and cons. So in the end, you cannot argue which is ultimately better. And guess what? They are both best sellers in the first person shooting genre.

  • Well looks like Duke Nukem Forever blew it
    By on June 15th, 2011 | 2 Comments2 Comments Comments


    I’m glad I forgot to buy Duke Nukem Forever on Tuesday after reading the review from IGN which gave it a jaw dropping 5.5/10. I guess I shouldn’t be surprised by the result after watching this multiplayer trailer from GameTrailers. It looked like a really generic shooter and it just didn’t feel like the good old Duke Nukem. The single player story might be entertaining but I can’t justify paying $69.99 + tax just for single player because I value the multiplayer aspect of a game a lot.


    I’m just sad that after 10 years of waiting and the hype generated throughout, went to waste. I felt like they rushed it out because they knew the fans had been waiting and the developers didn’t want to wait any longer. Instead of rolling out with something similar to StarCraft 2 status, which also came out 10 years after the first game, Duke Nukem Forever blew it.

    Hopefully not forever as the game name suggested. Hopefully there will be another one coming out that’s done properly. One that retains the old humor and game play with next generation game elements. For now I would just bring out the old Duke Nukem 3D in the mean time while we wait yet again for Duke Nukem to return. This one just didn’t do it.

  • If you liked Dead Space, you would love Dead Space 2
    By on February 13th, 2011 | No Comments Comments

    Dead Space 2

    So I finally finishe Dead Space 2 and it was a blast! I would say the game is near perfect in my opinion. From start to finish it was full of none stop action and suspense where the game got me a few times and made me jump. Towards the end I didn’t expect I had to deal with so many necromorphs, they just kept on popping up here and there and that was fun! My only complain is the final boss fight and I will let you guys see for yourselves instead of me spoiling everything.

    Dead Space 2

    Dead Space 2 introduced a few new guns but I seriously think the previous ones like the trusty plasma cutter, pulse rifle and the very powerful (even without upgrade) line gun, were more than enough to fight off any mobs of necromorphs. I did use the “sniper” seeker rifle from the beginning of obtaining it to the end. Definitely provided me with different ways of dismembering the necromorphs.

    The game also introduced a few new types of necromorphs, the Crawler (exploding baby), Stalker and Pack along with the old “cast” like Slasher, the Brute and Lurker (see a full list here). Surprisingly there were a lot of boss encounters like the previous game, which is also one of the downfall of the game. But like I said, the game pace was so intense for me that didn’t bother me too much. Though I did miss killing the The Leviathan or The Hive Mind.

    The sound effect, as usual, gave me the creeps and kept me alert and awake all the time. Funny how the necromorphs only appeared when I least expected! Good job on that.

    I played a couple of multiplayer and honestly it wasn’t as bad as people said. But for sure it DOES require teamwork otherwise you will not achieve anything acting like Rambo. One thing is true though, is the fact that humans are a bit overpowered at times so you really have to play smart if you are playing as necromorphs. Sort of like Zerg from Starcraft, you really have to know when to swamp at the humans. Here’s a (obviously) tip, try not to go head on!

    For all that PLUS it includes the rail shooter game Dead Space Extraction, originally from the Wii, I give Dead Space 2 a 9/10.

    Perhaps there will be a third one?

    Sources-
    https://thatflyingthing.com/

  • Forget about H.A.W.X 2, Ace Combat: Assault Horizon F...
    By on September 16th, 2010 | 5 Comments5 Comments Comments

    Ace Combat: Assault Horizon FTW

    So that H.A.W.X 2 AC-130 trailer failed pretty badly in my opinion. Today I found this trailer for the new Ace Combat series – Ace Combat: Assault Horizon and let me tell you, my eyes were as wide and big as they could be while watching it. Just jaw dropping!

    What’s so special you ask? At first I kind of expected it to be yet another arcade shooter from the series but as the producer points out in the trailer, this is a “rebirth” of the series because the game play is different now. And I think the difference is why I’m so in love with it. Based on the trailer, you are now interacting with your plane and your enemies closer. When you blow up the enemy fighters with missiles or the machine gun, you will get to see pieces flying off, sort of like the human dismemberment from say, Dead Space or Dead Rising.

    Ace Combat: Assault Horizon FTW

    From what I saw in the trailer, looks like you will also get a few slow motion dog fights and being chased by enemies where you actually get to see the enemy chasing after you from the third person camera view. AND, looks like you get to fly and blow things up in a helicopter as well????

    I mean, wow, just wow. I was literally wowing for the entire trailer from start to finish. I hope there’s a TBA soon as I will be getting this one first day no doubt. Its been too long for us Ace Combat fans to wait for the next installment for the Ace Combat series.

    Ace Combat: Assault Horizon FTW

    Ace Combat: Assault Horizon FTW

    Just…..just look at this amazing trailer! I’m sold! LOVE LIVE ACE COMBAT!

  • Tom Clancy’s H.A.W.X. 2 – AC-130 failed
    By on September 7th, 2010 | 3 Comments3 Comments Comments

    Tom Clancy's H.A.W.X. 2 - AC-130 failed
    So Gametrailers post this “AC-130 Massacre Gameplay” and ironically I think this is a massacre for the game, well at least this AC130 part. Although I am a Call of Duty fan, by all means I am not a fan boy since I do have a fair share of negative feedbacks for it. But let’s not go back there again.

    So I was not too impressed with the way you get to rain fire from the AC-130, I didn’t hear any reload at all from its cannon like in the Call of Duty version. That alone was enough for me to say no to this game. The sound effect is just isn’t there, even the ones that I could barely hear weren’t engaging enough. The whole thing resulted in a very boring game play in my opinion.

    And as for the actual flight mode where you get to fly other figher jets, well, let’s just say after playing the demo over the weekend, I still prefer the Ace Combat series.

    This is from Modern Warfare 2: