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  • Killzone 2 – multiplayer review
    By admin on March 3rd, 2009 | 2 Comments2 Comments Comments

    Killzone 2

    So finally I finished the single player side of Killzone 2, let me tell you, I have never played a first person shooter so intense for a long time. I can even say its more intense than Call of Duty 4 (sorry didn’t buy World at War). Then again COD 4 came out more than a year ago so its not fair to compare directly.

    It took me roughly 7 hours and 15 minutes (3 days span) to complete the single player. The game gets really difficult and frustrating towards the end even in Trooper mode (which is for those with some FPS experience). There are four in total Recruit, Trooper, Veteran and Elite. I can’t really imagine myself playing anything harder than Trooper as it was hard enough, for me at least. The AIs are so random I had trouble fighting them and again a job well done to the developers. Sometimes they hide behind and wait for you, sometimes they will just rush you from different directions and sometimes throwing grenades at you to flush you out just to mention a few “moves” that us human players do.

    Killzone 2

    Right after I finished the game, I immediately jumped into the Skirmish mode, which is basically the multiplayer game but instead you are playing with all AIs, or bots. I like this feature because I can practice on my shooting skills as well as getting familiar with the maps that you will be playing.

    Killzone 2 has done a great job on the multiplayer side of the game. It incorporates similar leveling structure as COD with the experience points, you will unlock more weapons and such as you level your way up. I had my first run of the “real” multiplayer last night and I sucked big time with barely a 1:1 kill/death ratio or negative ratio. Mainly because I am still not use to the controls, the zoom/melee buttons still mess me up once in a while. Before you actually start playing, you can pick the games based on which type of missions you want such as Body Count which is really team deathmatch, search and destroy, protect VIP etc. What Killzone 2 offers differently instead of joining games that only play one of the mission types. You can join games that will play all of the mission types (I believe there are 5 in total) on a best out of three basis. The transition between missions are seamless, once the current one is done, you will immediately be playing the next mission with clear objectives.

    Killzone 2

    You can also pick the games you like to join based on how many people per game. Up to 32 people can play in a single game which is extremely fun because more people equates to more killing and making it more of a battle than a mere gun fight with only a few people. Although the battles are not as intense as the single player due to the large map size but nevertheless its still extremely fun. I also did not notice ANY lag at all when playing the 32 player game which is an extra plus.

    [Update @ March 9th]
    I have also unlocked 2 badge abilities, which are basically different job classes. I have unlocked the medic and engineer class. The medic will let you revive your friendly by “zapping” them, at a distance. While this is very useful, it is can also be annoying. As greatful as I am for those reviving me I really prefer you leave me alone and let me rot instead of reviving me in the middle of the battle field where grenades and bullets are raining down like crazy. Chances are, 90% of the time I will get hit again and die right away AGAIN. Ammo is pretty scarce in this game if you don’t have an engineer capable of reparing the ammo crate, takes a lot of ammo to take one guy down if using sub machine guns, unless you can do headshots all the time. The ammo problem is even more obvious when you first started without the ammo bonus. You really have to think before you shoot. So therefore, sometimes I prefer to die and get me some fresh ammo instead of returning to the battle with an empty gun and potentially die again while looking / picking up a gun.

    Engineer is pretty fun in my opinion, you get to build turrets (there is a timer before you can build another one) that will shoot at any enemies, though not as strong and quick as you they are still capable of giving you a few kills through out the game. Placement is important, you don’t want to just place them anywhere but rather at choke points or places where you need to defend, specially when you are playing Search and Destroy, or Capture and Hold. I can’t wait until I level up to be able to repair the ammo grate because I really hate having so little ammo. Then again if you play as an Engineer, you start out with a shotgun with full ammo. Its also a good way to practice your shotgun skills, something I majorly lack, because either you kill or be killed if you miss your first shot.

    After finishing the single player and starting my online multiplayer quest to be the best (near impossible!) for Killzone 2. I highly recommend this game to anyone that are into first person shooter, more so for the sci-fi fans because this is the Halo killer, or at least on par with Halo, for the PlayStation 3. It is definitely worth the $59.99+ tax price tag consider it comes with a long-lasting multiplayer game that will keep you busy for a long time, and this is coming out from a guy that doesn’t just go out there and buy any games.

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  • Killzone 2 – PlayStation 3′s answer to Halo ?
    By admin on January 8th, 2009 | 4 Comments4 Comments Comments

    Killzone 2

    Gametrailers.com has released several jaw-dropping trailers for Killzone 2, the long awaited first person shooter that will be, based on both Gametrailers.com and EBGames.com, released on Feb 27th. If all goes well, this will be the first game to get in 2009 for PlayStation 3.

    This trailer shows off some amazing game plays as well as giving us a glimpse of piloting a walking tank with rocket launcher and machine gun for some crazy destruction. Although its a “cam” version, you can still no doubt see this game is pretty high quality. From the, in my opinion, realistic enemy deaths, to extremely detailed environments. But one question still haunts me is how good the AIs are going to respond to you and the environments, from what I can remember from previous trailers, the AIs are somewhat dull and stupid. I certainly hope I am wrong!

    This one called Ballet of Death, also a “cam” version shows off how enemies die in a very artistic way with classy background music. You can see the death animations are nicely designed in slow motion.

    And finally the amazing cinematic intro

    There are many people saying Killzone 2 is going to be the Halo killer. While I believe this game is going to be blockbuster, unless something goes wrong….again, where a game cannot live up to the hype it generates. Either way, I won’t quite call it a Halo killer, since Halo its just as amazing and so its more like the PlayStation 3 version of Halo. Come to think of it, then it becomes somewhat insulting to all the PS3 fans in my opinion if I put it that way. Therefore I’m going to simply leave it as PlayStation 3′s own blockbuster and exclusive first person shooter. Can this be one of the signature games for PS3? I guess we will have to wait and find out when the full version comes out or if Guerrilla decides to release the rumored demo.

    Movie source: Gametrailers.com

  • Introducing the Evil Controllers – EVIL!
    By admin on December 10th, 2008 | 2 Comments2 Comments Comments

    Evil Controllers brings you the best possible rapid fire gaming controllers for many of the most popular first person shooters for your Xbox 360. There are many advantages you can gain when playing with these evil controllers. Pretty evil I would say. :)

    Evil controllers claim to have “THE ONLY UNDETECTABLE XBOX 360 RAPID FIRE COD5 CONTROLLER ON THE MARKET” as some of you may have already heard about the recent patch that was released to eliminate the rapid fire until EC here came out with the all new Call OF Duty 5 Rapid Fire Controller for all you COD 5 fans. The site also claims this newly developed COD 5 controller “is 100% undetectable and it does NOT slow down automatic weapons!”. There are three versions of the controller, basically the cheapest one has a button that toggles the rapid fire on and off at the lower back side of the controller (its harder to use relatively, and thus the cheapest), the second one having the button at the back side as well but at an easier to reach area. The last and the most expensive of all does not have the button at all where you can toggle the rapid fire feature on and off by the secret two button combination.

    For Halo 3 fans, the Halo 3 Rapid Fire Controllers are perfect for all your evil doings. There are also five different versions similar to the COD 5 controllers depending on how much you can afford.

    If you want ridiculous advantage over everyone else, you have to get these sick controllers!

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  • Halo Wars – something I wish the PlayStation 3 will have.
    By admin on October 4th, 2008 | 2 Comments2 Comments Comments

    Gametrailers.com has just released this amazing 3+ minutes long movie clip, probably an intro or some cut scenes? The clip is really realistic and tells the story behind Halo Wars, which is the first RTS or real time strategy game of the series. I am very happy that they have decided to come up with something different other than yet another Halo first person shooter, not that I’m bashing the games mind you. I just think that this release will attract more gamers, specifically the RTS gamers to the Halo series as well.

    Unfortunately this game is for XBox360 only and maybe for the PC as well. PlayStation 3 users will either have to drool over it, like me. Or get yourself the XBox360 or hope the game will come out for PC.

    In the mean time, check this 3+ minutes long movie clip out from Gametrailers.com