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  • Black Ops 2 review
    By on November 26th, 2012 | No Comments Comments

    So its been exactly two weeks since the WordPress hosting reviews, being a first person shooter and CoD fan (note: a fan, not a fanboy!) I had to get it. There were two reasons why I bought the game the very first day, Zombie mode and the fact that the story takes place in the near future with futuristic weapons and gadgets.

    I’m not going to go into details about the story but it follows what was left behind in Black Ops with Mason. The first half of the single player was pretty boring as it was basically a flash back, for once I nearly fell asleep as I watched all these in-game cinematics. I was tempted to skip some of them but I thought since I was playing the single player, I had to follow the story. The pace of the second half ramped up which was a good thing, things just got really intense, which I thought was what made the game a Call of Duty game – fast pace and action packed. I actually like the fact that in Black Ops 2, you get to do a lot more than just run and gun. You get to fly in a fancy high tech glider suit and horse back riding shooting RPGs (I still think it is ridiculous to reload an RPG while riding a horse) just to mention a few. Again its nothing special but at least its somewhat different from previous Call of Duty games, the good thing is that you can play in your computer if you have the best gaming keyboard so you can play comfortably.

    You can expect the same level of graphics from previous series, no surprise there as the developers don’t really have an incentive to improve on that at all since there will always be people buying their games. To be fair, there were impressive moments but they were rare.

    Multiplayer is ok and expected, but it does take a while to get used to the load out, or class system. You are now given 10 points to spend on your class with different perks, weapons and weapon attachments. You can spend most in a single weapon, like me where I put most of my points on my primary weapon with 3 attachments. I think this new class system is a positive change in my opinion as you can focus more on a single area of a class. One thing they seriously need to fix is the spawning, I have lost count how many times I got killed as soon as I respawned after I got killed two seconds ago! I did not notice this as much in Modern Warfare 3 though, only in Black Ops and Black Ops 2.

    Zombie mode is always fun playing with your friends, now it supports up to four players on a single system which is another big plus. I played with two of my other friends and we all had a good laugh throughout the night!

    So here is my quick review of the latest Call of Duty – Black Ops 2. Was it worth buying the very first day? I honestly don’t think so unless you are absolutely in love with the series or you are new to the series. Although I see it as a long term investment with its multiplayer and Zombie mode since I usually play for more than a year online based on past games. It will more than make up for the $60 dollar plus tax price tag. Just don’t expect anything too revolutionary, expect it to be the same as the rest of the series with a different story and weapons.

  • Is what I am doing really considered camping in Moder...
    By on April 3rd, 2012 | No Comments Comments


    I’ve been playing the Call of Duty series for years, many years, starting with Call of Duty 4: Modern Warfare. From time to time I get messages from haters saying I’m a camper, or something similar but in a lot more offensive tone. That got me thinking, is what I am doing really considered camping? I do realize that staying at one spot for an extended period of time is camping, that’s obvious. But the thing is, I am far from doing that. I mean each game is roughly 7 minutes on average, what is the fun in doing that when I never play the sniper class?

    I think I am just playing smart, I move out when I know or have some idea of where the enemies are and attempt to take them out. In a real life situation, would you jump out of no where and risk getting shot from every possible direction? Plus with World at War and Modern Warare 3′s wacky spawning issue, it is really hard to constantly be moving all over the place and sometimes you do have to buckle down in a spot for more than 5 seconds when enemies just keep pouring out of the same location.

    What do you guys think? Am I really a camper? Or just a smart player trying to maximize the amount of kills and minimize my deaths for the team?

  • Log Entry 022: Deadlock 0.3.0 released
    By on February 29th, 2012 | No Comments Comments

    Deadlock version 0.3.0 is online and available to all Spearheads and Frontliners. This version continues our commitment to Open Door Development which provides access to Deadlock, while it’s being developed. Remember that you can get access to Deadlock as well as support the development of Interstellar Marines by upgrading your profile to Spearhead or Frontliner in our Shop.

    This update includes, among other things, the ability to shoot each other in multiplayer, new dynamic weather/game modes, new impact effects and lit particles system and weapon aiming with RDS (Red Dot Scope). Watch the video and read on for a detailed changelog.

    Changelog
    ADDED: Marine damage system (early iteration – 3 shots to die!)
    ADDED: Marine death & respawning (‘K’ to suicide)
    ADDED: Weapon consumes ammo (Ammo counter in bottom center of screen. Automatic unlimited reloads when depleted.)
    ADDED: ‘Warzone’ weather mode
    ADDED: Weapon aiming (early iteration – Hold Right Mouse Button)
    ADDED: Lit particles support
    ADDED: Network support to Lights (‘E’ to toggle on Playground)
    UPDATED: Divided world/character/helmet rendering into multiple compositing cameras
    UPDATED: Mainline with a performance overhaul
    UPDATED: Dynamic weather system and modes
    UPDATED: Weapon firing loop tech & sounds (1p and 3p)
    UPDATED: Impact effects for all physical materials on Mainline
    UPDATED: Stabilization of marine animations for a steadier camera
    FIXED: 1p character mesh flickering when looking down
    FIXED: 3p Marine “floats” above the ground

  • New Developer Videolog from Heroes & Generals sh...
    By on February 29th, 2012 | No Comments Comments

    This videolog is the fourth in a series of videos, which takes gamers behind the scenes for a closer look at the development of Reto-Moto’s upcoming Massive Online Strategic Shooter: Heroes & Generals. The game is currently in Alpha-stage, so bear in mind that the graphics and sound shown here is still far from final, and gamers who are really into shooter games as Counter Strike always invest their time and money into the games, they can even trade skins in Counter-Strike: Global Offensive in different sites online.

    Sign up for an alpha-key at http://www.heroesandgenerals.com and help Reto-Moto make the game YOU want to play.

    The features highlighted in this Videolog are:
    An introduction to the Strategic Multiplayer Campaign and the connection to the Shooter-part of the game
    The new Factory Map
    New Vehicles (including bicycles)
    New Character models
    And many more…
    The previous videologs covered amongst other vehicles, environments and mines:

    Heroes & Generals – Alpha Videolog 3
    Heroes & Generals – Alpha Videolog 2
    Heroes & Generals – Pre-alpha Videolog 1

    See Heroes & Generals live at GDC
    Reto-Moto will be present at the Game Developers Conference in San Fransisco, giving a preview of Heroes & Generals to members of the gaming press. Look for us at the Nordic Pavilion Booth 1824 in the North Hall.

    About Heroes & Generals
    Heroes & Generals is a Free2Play Massive Online FPS with a Strategic Multiplayer Campaign, taking place in the European theater of war during WWII. Players can enter the fray as ‘Heroes’ in the trenches of war torn Europe or take a step back and manage battlefield assets, army units and reinforcements as ‘Generals’, everyone is specializing for this and even getting special hardware for it so if you’re Looking for a guide to the best pc gaming headsets? We’ve got a guide for that right here.

    With seamless access to both forms of gameplay, players fight an ongoing battle between Axis and Allies where the result of every clash alters the scope of a persistent war campaign. Every conflict takes place across diverse battlegrounds including contested cities, factories and airfields, each one represented on the strategic map with hundreds of key locations.

    Heroes & Generals is a PC game that’s fully playable in a browser, yet it offers state-of-the-art graphics and sound thanks to the proprietary Retox engine. Detailed infantry and vehicle-based battles erupt in sprawling, sophisticated environments flanked by cutting-edge effects and audio.

    Heroes & Generals is being developed in close collaboration with the community at every step – including the current playable Alpha stage. The game offers incomparable early hands-on access and participation: A real opportunity for gamers to influence everything from map layout to weapon handling, evolving the game’s design alongside dedicated interaction with Reto-Moto team members.

    Reto-Moto at a glance
    Reto-Moto was founded in 1997 and quickly transformed into IO Interactive, which went on to release Hitman and Freedom Fighters. In 2004 IO Interactive was sold to Eidos, however the founding members of Reto-Moto left Eidos and reformed their old company, bringing in some of the core developers from IO Interactive. Heroes & Generals is the first game from Reto-Moto.

  • Battlefield 3 vs Modern Warfare 3
    By on November 23rd, 2011 | No Comments Comments

    You’ve probably seen this comparison thousands of times. And its normal to see these two games being compared over and over again as new versions come out. There are fanboys from both sides bashing each other similar to PS3 vs Xbox 360 fanboys. I originally bought Battlefield 3 because I wanted a change (been playing the MW series for more than 3 years). And just yesterday I could resist but bought Modern Warfare 3 as well after trading in another game at EB Games.


    Modern Warfare 3 is nothing special on the single player side, same graphics but new story (picked up from where last game left off), weapons and its still action packed. I was able to get back in the “game” almost right away after getting re-used to the controls. I have yet to play the multiplayer but I can imagine its the same fast pace, arcade-ish feel like previous titles.

    So now comes the comparison, in my opinion, there’s none. Battlefield 3 is a slower paced and more realistic first person shooter with more players, bigger maps and you can drive vehicles. On the other hand Modern Warfare 3 is faster paced and less realistic, noticeably much less recoil from firing guns. But Modern Warfare does come with zombie mode (World at War and Black Ops) and this time there’s a survival mode where you fight off waves of enemies, buy/upgrade your weapons similar to zombie mode but without the zombies. This is the one feature I’m looking forward to after I finish the single player. For people who likes shooter games, this are a lot of advantages and they can learn about shooter other games at sites with OverWatch: News and other info.

    I think that both games actually compliment each other because they provide two distinct styles of game play for us gamers. When you want to get totally serious, play Battlefield 3. When you just want a few quickie games then play Modern Warfare 3.

    Now can we just shut up and play the games? Both are great games with their pros and cons. So in the end, you cannot argue which is ultimately better. And guess what? They are both best sellers in the first person shooting genre.

  • Well looks like Duke Nukem Forever blew it
    By on June 15th, 2011 | 2 Comments2 Comments Comments


    I’m glad I forgot to buy Duke Nukem Forever on Tuesday after reading the review from IGN which gave it a jaw dropping 5.5/10. I guess I shouldn’t be surprised by the result after watching this multiplayer trailer from GameTrailers. It looked like a really generic shooter and it just didn’t feel like the good old Duke Nukem. The single player story might be entertaining but I can’t justify paying $69.99 + tax just for single player because I value the multiplayer aspect of a game a lot.


    I’m just sad that after 10 years of waiting and the hype generated throughout, went to waste. I felt like they rushed it out because they knew the fans had been waiting and the developers didn’t want to wait any longer. Instead of rolling out with something similar to StarCraft 2 status, which also came out 10 years after the first game, Duke Nukem Forever blew it.

    Hopefully not forever as the game name suggested. Hopefully there will be another one coming out that’s done properly. One that retains the old humor and game play with next generation game elements. For now I would just bring out the old Duke Nukem 3D in the mean time while we wait yet again for Duke Nukem to return. This one just didn’t do it.

  • Battlefield Play4Free
    By on November 7th, 2010 | No Comments Comments


    Battlefield Play4Free looks pretty promising even though it doesn’t have the best graphics but doesn’t mean it will be a bad game. So far based on the trailer, I am more than convinced the game will be worth playing on PC until I get a new PS3 next year. Yes, mine overheated (yellow light of death) again for the second time and died a total of 3 times with the first one being the Blu-ray control board dead.

    I’ve already paid $180 to Sony to fix the control board issue, then another $90 to resoldered the board for the first overheat. I am not going to pay another $90 just to have it resoldered and get it fried again. I might as well accept the fact that I bought a lemon. There is no chance in hell I am going to fork out money to fix this, I’ve already forked out enough to buy a new one almost.

    So what’s the point?

    One reason I believe its a lemon is the fact that, the second overheat happened after 2 games of Call of Duty, don’t tell me the console will overheat after 2 games which lasted for less than 20 minutes. My friend joked its probably because the game got to intense. I laughed out loud.

  • That’s it, I am officially a noob magnet in Mod...
    By on February 20th, 2010 | No Comments Comments

    I guess my previous whining didn’t help much, I am more annoyed than ever. I now always end up on the losing team, always stuck with a bunch of noobs that do not seem to have an idea of how to play this game properly. All they do is rush out and get shot from all directions. Why do I deserve this? My winning ration was 1.35 yesterday and now I am struggling with a 1.31 because I have lost basically every game today, be it a real lost with noobs on my team or one of those annoying disconnects.

    But what annoys me the most is the fact that I am always the only one with a decent score, well most of the time. The rest of my team would just contribute points to the other team by dying. It really felt like its me against the other 13 players instead of 6 on 6. If my team was able to contribute a bit more towards winning I would have no problem losing, at least we tried and the game was fair. In my case it was just pure slaughter by the opposing team.

    Maybe I should just take a break and stop playing Modern Warfare 2 for a while. Let myself cool down a bit. Then again, what difference does that make? I will still be the only one, most of the time, with a positive kill / death ratio. What’s the point?

    I have never been so upset in my life over a game, never happened with the original Modern Warfare.