Finally got a chance to play chapter 6, it isn’t a long chapter so I combined with chapter 7 as well. From the previous chapter review, I mentioned the level of difficulty raises as you progress through each chapter. But, I didn’t feel that way this time, though I still died a few times throughout these two chapters, maybe it’s either I got better at this game (lol) or some levels are just more difficult than others. I think all the playable characters are introduced, and most places are revealed (?).
There is really nothing much to say except the graphics haven’t stopped to amaze me. Chapter 7 consists of many old rusty shacks, and each one is just as detailed. I still find it too dark though and always forget to adjust the brightness to get rid of this problem. I know its part of the “atmosphere” but sometimes I have trouble finding the way.
A bit of a spoiler.
This chapter introduced some sort of boss shibito, a lot bigger and is really messed up. It cries / screams like a baby but is taller than the shibitos roaming throughout the game. I apologize i should have taken a picture of it but I was too “involved” in the game I forgot about it. Or I should say I was too intimidated by the size of the shibito and I tried to kill it by shooting him non stop and wasn’t able to. I assume its scripted to not die, at least in this chapter.
Overall, I think the story is kicking into high gear, I say that because things are getting more complicated.