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  • The days of the humble desktop computer seem numbered, to say the least. More people are on laptops than desktops, and more still are starting to forgo the computer entirely in favor of handheld devices like Androids and iPads. With the coming Ultrabook, it looks like even the standard laptop and notebook are being threatened now.

    What Is It?

    The Ultrabook is essentially an effort to make powerbooks and laptops slimmer and lighter than ever before without compromising the power of a good notebook. The end goal is to create a laptop about the size and weight of a magazine and the same graphical power, processing speed and battery life of a full sized laptop.

    How Does That Work?

    The core of the unit is the Intel processor which works on lower battery life. It stands to reason that once Intel discovered how to reduce the energy intake of their processors, that smaller, lighter laptops would be right around the corner, but the Ultrabook is nevertheless a bit surprising in its sheer lightness.

    Something that you will notice if you take a look at photos of an Ultrabook prototype is the relative lack of USB ports. The prototype models being shown currently only have a single USB port. The Ultrabook is simply so incredibly thin that to add a second port would compromise the size of the unit.

    Why the Ultrabook?

    As we mentioned, laptops and desktops are fast becoming a thing of the past. PC sales are in a slump, it's as simple as that. There are people who will always need a good PC. These are people who need a workstation, people like film editors, writers and graphic designers. However, the market for the PC as a web browsing device, as something for casual use or convenience, is fast drying up.

    The Ultrabook is intended to compete not only with the MacBook Air, but with the iPads and blackberries that have replaced the PC in the marketplace for consumer electronics.

    Test Driving the Ultrabook

    Because of the experimental nature of the unit, it's no surprise that Dell's own XPS 13 model Ultrabook launched with Project Sputnik, a feedback initiative intended to gather intel and opinions from the developer community. By asking for feedback directly instead of waiting for negative reviews to pop up all over the web, Dell have made the effort to keep improving their product right from launch.

    Future Features

    Outside of some great Dell laptop deals, expect to see the Ultrabook in the $999.99 price range. Intel and other companies are currently looking into ways and means of reducing that price because the end goal is to put out a machine that is as accessible and as fun to use as an iPhone or an Android. Right now, the Ultrabook is for serious users, professionals and hardcore hobbyists. If Intel and Dell can bring the price down into the $500 range before the technology becomes dated, then the Ultrabook may become a serious competitor in the field of consumer electronics.


  • I’ve been playing the Call of Duty series for years, many years, starting with Call of Duty 4: Modern Warfare. From time to time I get messages from haters saying I’m a camper, or something similar but in a lot more offensive tone. That got me thinking, is what I am doing really considered camping? I do realize that staying at one spot for an extended period of time is camping, that’s obvious. But the thing is, I am far from doing that. I mean each game is roughly 7 minutes on average, what is the fun in doing that when I never play the sniper class?

    I think I am just playing smart, I move out when I know or have some idea of where the enemies are and attempt to take them out. In a real life situation, would you jump out of no where and risk getting shot from every possible direction? Plus with World at War and Modern Warare 3′s wacky spawning issue, it is really hard to constantly be moving all over the place and sometimes you do have to buckle down in a spot for more than 5 seconds when enemies just keep pouring out of the same location.

    What do you guys think? Am I really a camper? Or just a smart player trying to maximize the amount of kills and minimize my deaths for the team?

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  • Headphones review - Urbanears PLATTAN headphones

    Today I received a very nice pair of Urbanears headphones from Currys, they were generous enough to send me a pair of Urbanears’ Tomato (red colored) PLATTAN. Though I was kind of hoping for a pair of either white, black or dark grey. :)

    I’m a sucker for good packaging and Urbanears sure knows how to do it right. I had to slowly and carefully unwrap the box because I didn’t want to ruin it. As soon as I “unwrapped” the box I saw those pair of Tomato red headphones placed nicely in there. Underneath the headphones was a friendly reminder there were more parts hidden under the, with a lack of a better description, triangular folded layer that hid away the two extra adapter cables (Nokia and Neutral) that came with the package as well as a product catalog. Let me tell you even the catalog was nicely done.

    Headphones review - Urbanears PLATTAN headphones</>

    Let’s get to the actual product review and keep in mind that I’m NOT an audiophile. But I did notice a huge difference in sound quality from my Sony MDR-E9LP earbuds particularly the fact that the sound was much clearer and provided enough bass. I’m not really a headphone person and I wasn’t sure if it would be comfortable wearing these headphones, but they fit my Asian head and covered my ears almost perfectly as I was pretty secluded.

    Headphones review - Urbanears PLATTAN headphones</>

    I’ve also asked two of my friends to test them out and the results were mixed. One thought the PLATTAN could use more bass. The other thought the sound quality was more than enough, particularly in the bass department. For myself, I thought the bass was more than enough for my taste so I guess that’s 2 vs 1.

    Headphones review - Urbanears PLATTAN headphones</>

    I did a simple comparison test by listening to music on my iPhone back to back with my old Sony MDR-E9LP earbuds and then the PLATTAN . Then I watched a movie on my labtop using the PLATANN and it was obvious the PLATTAN were much, much better that it actually made the movie experience more enjoyable as if I was wearing a pair of mini home threatre sound system over my head.

    Headphones review - Urbanears PLATTAN headphones</>

    Now the design, first thing I noticed was the cables weren’t the usual soft plastic but felt like those similar to fabric-ish material used in shoe laces. This probably contributed to why it felt comfortable around my head. The PLATTAN also comes with an “auxiliary” or they called it “zound plug” that allows a second person to plug in and listen to them as well. Me and my friends all agreed that the headphones were a lot sturdier than they looked and very easy to pack. Me and one of my friends thought the packaging was nice while the other friend thought the packaging and design were “ok”. I guess its subjective, but again its 2 vs 1.

    Overall, I think the Urbanears PLATTAN headphones provide great sound quality with its soft fabric and collapsible design. Not to mention the great packaging! The PLATTAN headphones might not be for the hardcore audiophiles but for sure they are more than enough for the more casual users like me.

    PLATTAN’s report card:
    Design (headphones): 8.5/10
    Sound quality: 8/10
    Packaging: 9/10

    Product page:
    >Official product page for the PLATTAN

    For Canadians, Urban Outfitters is also selling the PLATTAN headphones:
    Urban Outfitters product page for the PLATTAN

    Currys is currently running a laptop promotion at Curry’s laptops

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  • This videolog is the fourth in a series of videos, which takes gamers behind the scenes for a closer look at the development of Reto-Moto’s upcoming Massive Online Strategic Shooter: Heroes & Generals. The game is currently in Alpha-stage, so bear in mind that the graphics and sound shown here is still far from final.

    Sign up for an alpha-key at http://www.heroesandgenerals.com and help Reto-Moto make the game YOU want to play.

    The features highlighted in this Videolog are:
    An introduction to the Strategic Multiplayer Campaign and the connection to the Shooter-part of the game
    The new Factory Map
    New Vehicles (including bicycles)
    New Character models
    And many more…
    The previous videologs covered amongst other vehicles, environments and mines:

    Heroes & Generals – Alpha Videolog 3
    Heroes & Generals – Alpha Videolog 2
    Heroes & Generals – Pre-alpha Videolog 1

    See Heroes & Generals live at GDC
    Reto-Moto will be present at the Game Developers Conference in San Fransisco, giving a preview of Heroes & Generals to members of the gaming press. Look for us at the Nordic Pavilion Booth 1824 in the North Hall.

    About Heroes & Generals
    Heroes & Generals is a Free2Play Massive Online FPS with a Strategic Multiplayer Campaign, taking place in the European theater of war during WWII. Players can enter the fray as ‘Heroes’ in the trenches of war torn Europe or take a step back and manage battlefield assets, army units and reinforcements as ‘Generals’.

    With seamless access to both forms of gameplay, players fight an ongoing battle between Axis and Allies where the result of every clash alters the scope of a persistent war campaign. Every conflict takes place across diverse battlegrounds including contested cities, factories and airfields, each one represented on the strategic map with hundreds of key locations.

    Heroes & Generals is a PC game that’s fully playable in a browser, yet it offers state-of-the-art graphics and sound thanks to the proprietary Retox engine. Detailed infantry and vehicle-based battles erupt in sprawling, sophisticated environments flanked by cutting-edge effects and audio.

    Heroes & Generals is being developed in close collaboration with the community at every step – including the current playable Alpha stage. The game offers incomparable early hands-on access and participation: A real opportunity for gamers to influence everything from map layout to weapon handling, evolving the game’s design alongside dedicated interaction with Reto-Moto team members.

    Reto-Moto at a glance
    Reto-Moto was founded in 1997 and quickly transformed into IO Interactive, which went on to release Hitman and Freedom Fighters. In 2004 IO Interactive was sold to Eidos, however the founding members of Reto-Moto left Eidos and reformed their old company, bringing in some of the core developers from IO Interactive. Heroes & Generals is the first game from Reto-Moto.

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  • Fatal Frame 2 – Crimson Butterfly was and still is one of the best Japanese survival horror out there. You don’t fight against the typical zombies like in Resident Evil or to a lesser extend, House of the dead and Dead Rising. This game makes you capture evil spirits using an old camera called Camera Obscura. It was a pretty interesting and refreshing experience back then. Even now I still find this game amazing (check out my playthrough videos on my YouTube channel), well, minus the fact that there is really no difference between running and walking.

    Fortunately, for Wii owners, there will be a remake coming soon later this year with improved graphics (check the trailer below). Unfortunately the remake is for Wii only. Why Tecmo why?! Seems that all the Japanese horror survival games are specifically for Nintendo only. Like the new 3DS game called Spirit Camera. You can pretty much guess who is the developer behind Spirit Camera. That’s right Tecmo!

    Please make a remake for PS3 and Xbox360 please Tecmo!

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  • As soon as I heard the demo for Asura’s Wrath was out today, I stopped doing whatever I was doing, turned on my PS3 and downloaded the demo. I was so excited because this is one of those over-the-top games that you don’t see that often. The last one was Bayonetta in my opinion and it was a great game. But unfortunately Capcom’s Asura’s Wrath disappointed me, a lot.

    Asura's Wrath Demo Review

    The demo gives you two episodes (5 and 11) to play with and you are controlling the main protagonist Asura. In episode 5 you will fight against a big fat deity (one of many deities in the game) and in episode 11 you will fight against your ex-master. Let me cut it short and tell you that, this game, or at least the demo, is nothing but a combination of button mashing and quick time events. Most of the time you will be clicking or mashing the circle button until your Burst gauge fills up and the scene continues when you release the Burst by pressing R2. There is barely any time where you will actually be playing the demo as an action game. You are basically watching an interactive movie, mind you, a pretty good anime movie to be honest because it reminds me of Dragon Ball Z, one of my childhood all time favorite. But then again, would I buy this interactive anime movie/game for the full $59.99 price tag plus tax? Hell no!

    I really hope the full game offers more than what the demo did for me as this is quite disappointing as I have high hopes on this one based on the trailers so far. But if all I did was pressing buttons while watching an anime, this one wouldn’t go well in my opinion.

    Latest trailer from GameTrailers.com:

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  • Its been a while since we last saw the trailer for Metal Gear Rising: Revengeance, or what most people thought was called Metal Gear Solid: Rising. The VGA 2011 showed us another trailer, a more accurate presentation of what the next MG game is going to look like. Based on this latest trailer, its pretty obvious Metal Gear Rising: Reveneance is going to be an over the top action game similar to Bayonetta. This should not come as a surprise since the game is developed by PlatinumGames, the maker of Bayonetta, another over the top action game where you played as a sexy office lady looking witch.

    So what’s so special about this button mashing game? First of all, it has Raiden in it and he’s the main protagonist this time. Another major selling point of this game will probably be the ability to slice and dice your enemies with precision as shown in this and one of the very first trailers where Raiden was slicing things into pieces in slow motion. Aside from these, the graphics look amazing! We will need to see more in game trailers before we can find out if there is anything, game mechanics wise, added to this game.

    One of the older trailers:

     

    I’ve read some of the comments from people and how they are complaining about this game is ruining the MGS series. Keep in mind this is not MGS: Rising but Metal Gear Rising: Revengeance. To me this is a new series and not a direct continuation of MGS but a branched out one. I believe MGS is done because Snake is probably dead by now with his aging problem. Some are also complaining about its another Devil May Cry / Bayonetta clone, well so what? So therefore game developers should stop making over the top action games that require button mashing then? I have faith in PlatinumGames and Kojima.

    I have high hopes for this one and so far it looks like a winner to me. Let’s just hope it comes out next year and not 2013.

    See for yourself:

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  • I’ve finally received the iPhone cases from Proporta, I guess I should call it products review since they were nice enough to send me not one but three cases to write about as well as a bag of Yorkshire Tea and a postcard. I just wanted to say thank you again.

    The three cases I got were the Shine Case, the Ted Baker Hard Shell Case II and finally my favorite of all, the Doodle Pad Hard Shell. All of them are designed for iPhone 4 and iPhone 4S. The latter two are for the back and sides of the iPhone 4/4S only.

    The fit:
    All three cases fit nearly perfectly, I suspect its due to my white iPhone’s slight difference in size from its black counterpart. For the Ted Baker Hard Shell Case II and the Doodle Pad Hard Shell, it may take a bit more effort to remove the case once its “clipped” on, again its probably because the white iPhone is marginally bigger? Mind you, this is not solely a Proporta problem, many other iPhone case manufaturers have the same problem with the white iPhone. Besides, its barely noticeable.

    Aside from the leather made Shine Case which is a bit too bulky for my taste, the two hard cases do not give me the sense of bulkiness at all. They are just thick enough for you to know they are there protecting your phone but not to the point where you feel your phone got fatter.

    The style:
    I cannot really comment much about the Shine Case since its obviously aimed towards the ladies with its red leather and floral casing. But it feels a bit too old school for my taste but its obviously looks subjective. Flip it open you there is a mirror tucked just below the top leather layer. Alternatively, it can be swapped out with anything from credit card to driver’s license or any other card that fits. When I looked into the mirror (no I was not trying to put make up on!) I felt like the mirror makes my face narrower, is that purposely designed so the ladies can look narrower than they really are? :)

    The Ted Baker Hard Shell Case II has a pretty nice design, specially the one I got, which is the Garden Print with its garden + abstract patterns. If you like abstract and/or nature things then you might be interested in checking this one out. And the bottom has a nice semi-shiny name plate with Ted Baker engraved on it which I thought was a nice touch. I did not know who Ted Baker was but after some quick Googling I do now.

    Now onto my favorite Doodle Pad case, I just love it for its simplicity. It is nothing fancy and it does not have to be. It is also the cheapest one among all three. The doodle drawings just bring back my a lot of my childhood memories with all these childish drawings and phrases like “I AM COOL”, “Hiya” etc. On top of that, it looks great on the white iPhone with its white paper background. I think it would be too much of a contrast if you were to put it on a black iPhone but its just a matter of personal taste.

    The feel:
    I’ve always had the impression that shiny or glossy things are slippery but I find the Shine Case’s shiny leather exterior easy to grab and does not feel slippery. The other two cases, as the names suggested, are hard cases and feel sturdy. I love the rubbery feel when holding them with more than enough grip that should minimize the chance of dropping it. Now that I have the Doodle Pad case, my phone should have no problem staying in my pants’ pocket while I drive with all the grip. Last thing I want is for my phone to drop out of the car and onto some hard concrete floor when I get out of it.

    All in all I think Proporta makes pretty good quality cases. You will agree with me as soon as you grab one in your hands. I highly recommend the Ted Baker series and the Doodle Pad. Specially the Doodle Pad if you have a white iPhone.

    Check them out: http://www.proporta.com/

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