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  • Took me more than a day to finally convince myself to get this game. The main reason is because the game consists of only 12 levels and second reason is I’m a cheap gamer. In the end its the combination of sci-fi theme plus the fact that I’m a semi-hardcore fan of tower defense strategy games that made me make the purchase. I was a bit skeptical at first but after playing the first 4 levels, I must say this game offers a lot of content for the price I paid.

    The goal of the game is simple, defend the mining operation from swamps of deadly alien insects called Insectocytes. The first 3 levels are basically tutorials, although you can switch off in the Options menu if you decide to replay those levels and I’m pretty sure you will. Just like any other tower defense strategy games, you will always start with the basic towers, just like PixelJunk Monsters, but instead of an arrow tower, your first tower will be a machine gun tower. By killing of waves and waves of enemies which gradually grow stronger than the previous waves, you will earn money to research new towers as well as upgrade your existing towers (up to level 5). You can als earn more money by advancing the enemy waves, if you feel that you can handle more without preparations.

    Unlike PixelJunk Monsters where different types of enemies only take away one life from the total (one villager), different enemies take away different amount of health in Savage Moon. The stronger the enemy the more health or damage it will deal to your mining operation’s overall health.

    As I mentioned before that this game offers more than what you are paying for, at least in my opinion. There are a couple of features that are not in PixelJunk Monsters – Command system, new types of towers that can be researched and you can rotate/zoom in and out of the map as well as camera mode from a particular tower.

    Another difference between this game and PixelJunk Monsters is that you can only build a limited number of towers based on the available drop pods, even if you have the resources to build more. This makes the game more challenging as you need to plan carefully where you want to place the towers. A very nice feature. But don’t worry, the number will refill itself after each wave.

    The command system has three aspects – more money per kill, stronger tower attacks and defense. At one time you can only have up to two of the three prioritized and sacrificing the third aspect. Or you can choose to have all three balanced. Early on you will pick more money per kill plus more fire power so that you can build up more, upgrade existing towers and research new ones.

    There are also new types of towers to defend your mining operation such as the Repair Tower that will constantly repair nearby towers and Amp Tower that will make your nearby towers stronger as well as the very useful Block Tower that will allow you to block a path (not all paths can be blocked) by building multiple of these towers beside each other. Other towers can also be built on top of these Block Towers. There are more powerful ones as you progress through the game, I haven’t finished the game yet but I know there are more just by looking at different loading screens. I can’t wait til I get my hands on the Orbital Tower!

    One negative comment I have for this game is the lack of multiplayer support (co-op) but I am sure a simple patch can change that?

    Overall this game isn’t easy, except for the first 3 levels. The 4th level on Duergar on Xipe took me a few tries before figuring out what’s the best to deal with those pain-in-the-ass giant Insectocytes. This level is the first challenging level that will sure frustrates a lot of people playing for the first time. For those that are stuck on this level, just build a lot of Mortar Towers and you should be fine, at first I thought the Laser Towers would take them out quicker but I was wrong. And don’t forget to upgrade them as much as possible.

    Most of the time you will use your money for researching, upgrading and building towers but occasionally you will want to use the Repair Base option to repair your damaged base.

    PixelJunk Monsters has a relaxing and cartoonish feel to it, on the other hand Savage Moon has a totally different theme that takes place in space. Graphics are obviously more realistic, I am not criticizing PixelJunk Monsters’ graphics though because it was meant to be cartoonish and unrealistic. While its not Metal Gear Solid or Call of Duty quality, the graphics are more than enough to justify the price you pay.

    I think the audio is what stands out the most besides the game play. When you kill waves after waves of enemies, you will constantly hear death screams which are very, very satisfying. I also love the sound each tower makes when it fires as well as when it upgrades and transforms into a stronger tower (great animation too!).

    I highly recommend this little downloadable game on PlayStation Network for 9.99+tax. Fans of the sci-fi Tower Defense genre will not be disappointed with its refreshing style of game play. If I was to pick between PixelJunk Monsters and Savage Moon, I think I will pick Savage Moon over Monsters because there are just more things to do and the battles are much more intensive. Let’s hope there will be add-ons for this game in the future.

    8.5/10

    [Update]: If you are looking for Savage Moon walkthrough, there isn’t any so far, not even in gamefaq.com. But I have found video walkthrough from PSU’s Savage Moon Walkthrough

    Image source: PlayStation.Blog @ Flickr

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  • PlayStation Home PlayStation Home PlayStation Home

    Sony mentioned its long waited PlayStation Home would be released before the end of this year, after so many delays and disappointments, Home beta actually got released today! I can’t imagine what the result would be if it wasn’t able to deliver its promise, again.

    I was quite excited about hearing it from wired blog because I’m into virtual reality related games such as Second Life. I downloaded a 70+ mb file from the PlayStation Network and I was in the game within minutes. You start out in your own virtual apartment and let me tell you the graphics are stunningly nice. The view is even more impressive if you want out the balcony and look out the the boat yard. Literally breath taking!

    PlayStation Home PlayStation Home PlayStation Home

    There are tutorials here what will teach you about the features of Home such as basic action, words and the ability to move your decorations as you see fit. Obviously you can buy more decorations with real money just like you would when purchasing downloadable contents from PlayStation Store.

    Every place requires you to download its piece, for example the Mall, which is around 30mb in size. Hopefully my 40GB PlayStation can last for a while because I don’t want to install a bigger one (too lazy) and right now I only have 12GB left. Anyway back to the Mall, as you can guess, this is where you will be able to purchase new clothes ($0.49 and up), home decorations ($0.99 and up) and even new living spaces ($4.99 and up). Obviously since its beta so there are only a handful of items available for purchase and some stores are still closed. I’m pretty sure there will be a LOT more since if Home goes well, it will be another source of income for Sony. I can already see myself buying all sorts of clothes and decorations to personalize my own character, or avatar and my apartment.

    PlayStation Home PlayStation Home PlayStation Home

    Aside from the Mall, there is also a Theatre, a Bowling Alley, a music place where you can vote for which song to play next and in the middle has a mini game in a pond in the central gathering area. You basically fly a UFO around and catch things. I assume there will be more mini games introduced in the future, hopefully free of charge. I assume the Bowling Alley is also another mini game place, I haven’t had a chance to download that piece and experience it yet because I was too busy appreciating the graphics of Home.

    PlayStation Home PlayStation Home PlayStation Home

    Unfortunately none of my friends have it yet but there are already many PS3 owners to interact with. Just like many online games, there will always be some idiots annoying others. I guess that’s part of MMO life. You have the option to block and/or mute players. And of course you can also add players to your friends list. Chatting can be slow without the keypad but its nothing major plus there are some preset words and emotions for you to choose from. I am still trying to figure out how to get the emotion of playing the PSP. I asked around and no body answered. Sigh, talking about friendly huh?

    I highly recommend the PlayStation Home to everyone, with a PS3 obviously, because its an alternative way to meet up with your friends as well as meeting new friends and play mini games or launch, say, Call of Duty 4 together. The graphics are amazing, and I hardly experienced any lag at all even with many people around me. I haven’t noticed any frame rate issues so far either even with the impressive graphics and the amount of people. And best of all, its free to play unless you start decorating your character and/or your apartment.

    That is all I have discovered about PlayStation Home so far, I am sure there are more but that’s for me and YOU to find out!

    PlayStation Home PlayStation Home PlayStation Home

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  • So finally I got LittleBigPlanet yesterday, it was probably in the mailbox on Monday but I was too busy to check. I wanted to play a bit more before writing this review and the game was just too damn fun to let go of the controller last night. And I’m still trying to figure out how on earth to get my Nariko costume since my game didn’t come with the a card with the promotion code. I’ve sent an email to Futureshop and haven’t received a reply yet.

    [update]:Turns out the promo was between Oct 3rd and Oct 9th, I pre-ordered mine on 11th, sigh. There goes my Nariko costume.

    littlebigplanet screenshot littlebigplanet screenshot littlebigplanet screenshot

    Story and controls
    There isn’t really a solid story for LittleBigPlanet, you will be exploring and venturing out in different places and planets. The controls are straight forward and easy to get used to. Basically you can jump (hold down to jump higher and further) and pull or push objects. There are also these new and interesting actions such as smile, frown, angry and scared, each with 3 levels, so you can smile lightly, bigger smile and a crazy smile all executed using the directional buttons. You can also make your sackboy or sackgirl’s head move based on your SIXAXIS controller as well as making their hands move using L2, R2, L3 and R3. Such innovative features really help bring emotion and expression to the sack people. And one more thing, you can drag your L3 or R3 real fast from left to right or right to left to perform slaps (at people obviously!), which I haven’t got bored of doing yet. Then again, when you are actually going through a level you most likely will be too occupied to even bother playing with the expressions.

    littlebigplanet screenshot littlebigplanet screenshot littlebigplanet screenshot

    Gameplay, Graphics and physics
    FUN, that’s the word that came to my mind when I played it for the first time. I found it particularly fun because I’ve used to play shoot’em up games for far too long, Call of Duty 4 for example, not that I’m complaining, I will never get bored of that game just that its just nice to play something that’s completely different for a change. Most of the time, this game is relaxing, but, maybe I just suck and/or impatient, I had to play some of the levels a few times before I could pass them in order to unlock the next area(s). I guess I should be glad that the game offers some level of difficulties, I mean after all, it won’t be fun if its too easy right?

    littlebigplanet screenshot littlebigplanet screenshot littlebigplanet screenshot

    This game is point based, meaning you get points by obtaining blue orbs. But that’s not very rewarding isn’t it? You can also obtain outfits, decorations, stickers etc. You can place stickers and decorations pretty much anywhere and sometimes they are used to solve puzzles to unlock more items. I believe one of the biggest selling feature of this game is the amount of outfits you can obtain and customize your sackboys or girls. You have the options to edit each part of your sackboys or girls such as head, face, back, neck, eyes, upper outfit, lower outfit etc. You can even choose to have the system randomly generate a look as well and you can imagine the number of combinations there can be as you obtain more outfits! You can save your look for a quick change as well as deleting them.

    littlebigplanet screenshot littlebigplanet screenshot littlebigplanet screenshot

    Graphics are top notch as well, I think the word I would use is, surreal. Its dreamlike and cartoonish but at the same time realistic with great lighting effects, vibrant colors and detailed textures of the surroundings. As mentioned before, the facial expression of your sackboys and girls are eye candies. Although it only supports up to 720p which most of us can probably not tell the difference between 1080p and 720p anyway so its not really an issue.

    Aside from the normal beat-the-level kind of game, there are also challenges that you can unlock by obtaining keys. One example of challange will be to continuously jump up and down and get as many blue orbs (for points) as you can while avoiding the fire.

    As you can see, this game packs TONS of features and I have yet to discover them all. I’ve had a chance to play a bit online last night and the online feature just makes this game easily worth 10 times more than the $59.99. You can play levels online with others (by the way some areas require others’ help to unlock) or you can play on your own. You can also pick the Quick Play option and you will be joining someone random and play whatever they are playing. The number of levels in LittleBigPlanet is pretty much infinite as long as people keep creating levels and sharing them, there will be new levels to play for as long as this game remains popular, which I am confident it will. You can also “hearted” your favorite levels and your friends on PlayStation Network can see them.

    Aside from the graphics, the physics, yes this is my first time having a section, or rather one third of a section, dedicated to game physics. There are many obstacles through out the game, sometimes you will have to push or pull blocks in order to proceed to the next area. On the other hand you can, for example, be pulling a string left and right to shake the blue orbs or items down for you to obtain.

    littlebigplanet screenshot littlebigplanet screenshot littlebigplanet screenshot

    Sound
    So far I have heard many different types of music, some are up beat, some are spooky and some are down right classical. I also like the commentary that is spoken in English with British accent, just love that accent. There aren’t any other types of sound worth mentioning. Let me know if I’ve missed anything.

    littlebigplanet screenshot

    Final verdict
    I’m pretty sure I have not tapped into everything about LittleBigPlanet, but as you can see, the amount of contents this game has is incredible. The amount of customization of your sack characters is one of the greatest feature this game has to offer, I think personalization is what makes a good game….a good game! With personalization you can have a unique presence instead of looking the same as other people. Unlike some of the games that mainly target specific groups of gamers, LittleBigPlanet suits all types of gamers, even non gamers in my opinion. Finally, the fact that you can create your own levels and share them with everyone else online makes this game even better. This is what I would call a Web 2.0 game, correct me if I’m wrong though.

    Finally after Resistance, Heavenly Sword and Metal Gear Solid 4, the PlayStation 3 has another worthy exclusive game.

    9.5/10




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  • Call of Duty 5 will be released on November 11th for US and November 14th for Europe. From watching the trailers on Gametrailers.com This game might be better in terms of game play and graphics. The game features 4 player co-op game play which is something I really want to have and the graphics have improved and got bloodier. The reason why I said “might” is because as long as I haven’t played it, I don’t see a point to judge a game based solely on trailers.

    I’ve been asking myself do I want another COD game that takes place in the past? And most importantly do I have time to play COD 4 AND 5. As far as I can tell, COD 4 is more than enough for my daily online multiplay needs. And honestly I prefer modern to futuristic over games taking place during the World War 1/2 time periods. Something like Halo and Gears of War (Haze was horrible based on the demo I played). I just think we have enough of those and should focus more on the modern time if not in the future.

    call of duty 4



    Again after watching those trailers, COD 5 is certainly a great game, it might or might not be better than COD 4, I guess time will tell and it really differs from person to person. For those that are fans of WW1/2 then I think COD 5 will probably suit them better. Hopefully when Call of Duty 6 comes out the game will take place somewhere in the future and/or in space which is what I ultimately am looking for in the next COD series.

    call of duty 5

    As for COD 5, well, I will keep debating with myself whether its worth buying or not. A demo would be nice! :)

    Images from the Official Call Of Duty Site




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