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  • Resident Evil……..5… That familiar opening quickly reminded me the very first Resident Evil or Bio Hazard. After waiting for a week after the Xbox 360 users got their hands on the demo, we PS3 users finally got to try out this long awaited and hyped up survival horror game which is scheduled to be released on March 13th for PlayStation 3 and Xbox 360.

    I got a chance to play one of the two levels included in the demo, Shanty Town (the other one is Public Assembly) and I’m sure we have seen a lot of trailers from these two levels from GameTrailers.com. This level is pretty simple, you explore buildings along the way and you don’t have to wait long before you encounter your very first zombie from RE5, or rather a group of zombies. Just like Resident Evil 4, you play this game through a locked third person view, meaning you cannot rotate and see your face. One thing I really need to get used to and I really dislike is the fact that you cannot move while you are in the middle of a gun fight. I know the developers have made the zombies move really slow to compensate for that but this really makes the game unrealistic. If the style is more towards the Dead Space style then I think this game is perfect, even if that means they have to reprogram the AIs to move in a more realistic way.

    That is pretty much my only rant for this game. The characters, the zombies, the buildings (both inside and out) and the lighting are very detailed. The game runs on 720p max for those wondering if it will run on full 1080p HD.

    Now for the game play, again beside the controls, I really love the online/offline co-op features. Even the demo offers the Shanty Town online co-op or split screen on a single PS3. After dying from the infamous chainsaw dude’s bloody chainsaw I decided to try out the online co-op. The experience was simply different, in a VERY positive way. Although my human partner could have been a little smarter when I kept on requesting for the rifle ammo which he doesn’t need at all and he kept on giving me handgun ammo. The fact that you can give your inventory to your co-op partner as well as using healing item on each other makes the game even more enjoyable because now the two are really playing as a team. So finally he figured out I needed RIFLE ammo and we proceeded to fight the chainsaw dude, I knew without the rifle ammos we pretty much wouldn’t stand a chance. In the end, the rifle ammo saved the day and chainsaw dude was no more.

    Resident Evil 5 is definitely a must-buy for those hardcore survival horror fans, the online and offline co-op features make this game worth the 59.99 we will be paying for. But given Killzone 2 is coming out 2 weeks before Resident Evil 5, I think I might have to pass for now, at least until the end of this year or unless Killzone 2 turns out to be a disaster which I highly doubt. This shouldn’t be a problem for Xbox 360 users though unless they happen to have the PS3 as well!

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  • dead space screenshot dead space screenshot 2 dead space screenshot

    Silent Hill: Homecoming was somewhat disappointing mainly because of its outdated graphics. I know it is not sufficient to judge a game solely based on game play. Although new elements were added to the game such as new combat system and new item/weapon navigations. And I was not happy with the new navigations by the way because you can waste your healing item, mainly the serum which heals you completely, by accidentally move your L3 button and have it selected without even knowing. The game play was kind of expected and I was really hoping for graphics that are next-gen. Ok, enough ranting and time to move on.

    Dead Space generated a lot, and I mean A LOT of hype with all the animated trailers, comics and game trailers. Does this game live up to all the hype generated? I would, with no doubt say YES.

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    Story and controls
    The story is about a repair ship which crash landed on a large mining ship called ISHIMURA. And as you can imagine, all the horror begins here and almost right away. Some of the controls are rather different from say, Call of Duty, like in order to run, you need to press L3 (move) and L2. The new controls might take a while to get used to but nothing major. If you have been keeping up with your first/third person shooting skills, the aiming should not be a problem either. Again make sure you aim the hands and legs and not the body unless you want to waste ammo. You can also treat your gun as a melee weapon at close range as well as pressing L2 for some foot stamping.

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    Game play and graphics
    Dead Space uses a new and innovative user interface for accessing your items, weapons, map and missions etc. Its actually a holographic screen that is projected right in front of you in real time. So for example, you can have the map up and move around at the same time. So far I though, I can’t feel the “survival” part of this game because you get lots of ammo and healing items, I’ve picked up so many that I have to put them in the safe. (I’m playing on normal not easy by the way) Finally, safe points are in many places so I don’t really have to worry about having to restart from far back.

    Speaking of which, there is also a store which you can buy healing items, upgrade your suit, called the Rig which increases the amount of items you can store as you go, new weapons, power nodes which are for upgrading your Rig’s max health(which is your health) and your weapons’ damage, ammo capacities etc. Weapon upgrades using the power nodes are performed by accessing another system called Upgrade Bench.

    There is also something called Stasis, similar to the “Force” in Star Wars, in which you can manipulate objects by slowing them down or throwing them etc. Nothing new but you need them to solve some of the puzzles as you progerss through the game. And if you ever get stuck, simply press the R3 and a thin line will appear to show you which way you are suppose to go next based on your mission.

    Even though both Silent Hill:Homecoming and Dead Space are survival horror, the former doesn’t really make you jump like Dead Space does. Being a survival horror fan for so many years, I’m pretty used to all the scare moments but I was constantly on my toes while playing Dead Space and got a few jumps actually. And finally this game supports the Trophy Collection.

    First thing first, I’m sure everyone would want to know about this, YES the game supports 1080p high definition video output. Strangely it defaults to 720p similar to Call of Duty 4. It will only output to 720p unless you explicitly set your console, in my case PlayStation 3 to only output 1080p. And speaking of graphics, it is VERY graphical with tons of blood and body parts all over walls, floors, windows and anywhere you can imagine.

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    Also just to mention there’s no online multiplayer component, it would be even better if there was but with this game, it doesn’t really matter because the single player is just that exciting. And besides, I’m not sure how you can design the multiplayer side based on the story, hmm maybe there could be two races, the humans and those mutated humans? Just a thought.

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    Sound
    Sound effects are top notch as well, you can hear random screams, objects banging onto other objects. One thing I dislike and makes this game a little bit less difficult and cuts some of the suspense is every time before monsters start coming at you, you will know because you will hear some “horror” noise. So whenever you hear it, you can pretty much expect to ready your limb cutting gun. But like I said before, I still managed to get a few scare from my 2 hours of play time.

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    Final Verdict
    Is this game worth the $59.99? I would definitely think so, at least I didn’t regret buying this game like I did with Silent Hill: Homecoming. For those looking for a sci-fi + survival horror and those that are into limb cutting, then Dead Space will be the game.

    There may be a part 2 if I find anything that’s worth mentioning

    9/10




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