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  • Two days ago, my friend messaged me and asked if I wanted to start having sleepless nights by playing SD Gundam Capsule Fighter Online. At first I thought it was a hacked message judging by the, in my opinion, weird URL – http://sdgo.ogplanet.com/, but I soon dismissed that and so I clicked the link. Once the page was loaded, I then realized this was the exact same online Gundam game that I wanted to play years ago but it was only available within Japan at the time.

    He was right, we will be losing a ton of sleep because I’ve only been playing for a day or so and I am already addicted to this game. SD Gundam Capsule Fighter Online is basically an free-to-play MMO third person shooter game where you get to pilot SD, or super deformed, version of mobile suits. If you have played any other shooter games on PC, be it first or third person, you will be able to jump right in and start blasting enemie mobile suits AND mobile suit carriers.

    One of the elements that makes SD Gundam Capsule Fighter Online so addictive is the fact that you can use your points that you obtain from quests and battles to buy capsule fighters from the capsule machines. For those who doesn’t know what I am talking about here is one example. There are more than a few dozen capsule machines for you to choose from, each machine contains 6 different mobile suits that you can potentially get from playing (using your points). The mobile suits are ranked A, B and C with C being the lowest class of all. Obviously you want to aim for Class As. But just like the real toy capsule machine, its all based on chance (minus the fact that real toy capsule machine owners might take out the good ones and sell them separately for higher prices leaving all the worthless ones in the machine). It took me more than 10 tries to obtain the class B Blue Flame.

    The game starts you off with tutorials covering the basics, then you will receive a random capsule which is your very first capsule fighter. It will probably be either a class C Zaku or GM. I got the GM and my friend got a yellow GM. Yes they are pretty bad but they are really just your starter MS (mobile suits). You can quickly obtain your next capsule fighter by completing quests. You will also earn the points mentioned above so you can try out your luck on one of those capsule machines. You and your MS will gain experience as you play. As your MS’s gain more experience and “rank” up, they will obtain abilities like the “special” move as well as passive / active abilties like increased attack or speeds up consecutive rate of firing when HP is below 40%.

    There are different servers as well that suit different players (trainees, beginners and more advanced players) to do your co-op missions (up to 4 players) for completing quests or just in general. There are also single player missions, tutorial missions as well as PVP servers where human players clash with each other in free for all or team PVP. I don’t suggest you go into the PVP servers as most of the players, at least I’ve seen so far, all have high end capsule fighters (mostly class A) and chances are you will get killed in one shot easily.

    In terms of graphics, its not Battlefield 3 quality obviously. But it doesn’t have to be since its a cartoon to begin with. The graphics is smooth and fluid enough and I did not suffer any framerate drops on my desktop but I did try it on my labtop and I did notice a lot of lag but probably because my labtop does not have a video card, but mind you its still playable on the labtop.

    There are still a lot of features that I have not yet fully explored, such as the blue print system where I suspect you can build MS instead of trying out your luck, customizing the MS with stickers and paint of your choice and so on. There seems to be many different customizations for each MS.

    Unfortunately I cannot record this game while I play but there are a bunch of gameplays on youtube and here is one:

    If you are a Gundam fan, this is a must try! What’s there to lose? Its free!
    Again here is the link: http://sdgo.ogplanet.com

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  • Fat Princess
    So I finally gave in, purchased and downloaded Fat Princess off PSN because I’ve been eyeing on this game since it was released. I was excited now that I finally got the game but was it worth it? I have mixed reactions about this game. Definitely not as good as I expected though!

    So immediately after downloading and installing Fat Princess, which is basically an action strategy game where there are two sides (red and blue). You can customize your character with different looks and more are unlocked as you progress in the game. The objectives are capturing the princess (capture the flag), death match. There is also a soccer x death match for online as well, this mode is pretty straight forward based on the name. You have 5 classes to choose from – warrior, ranger, healer, dark magician who can drain enemy health and the worker. The workers are necessary, in order to gather wood and minerals to upgrade the different classes’ buildings in order to unlock their upgraded classes. They also responsible for building castle doors and catapults which can launch a group of people to the enemy castle.

    I wanted to get a hang of the game first being playing online so I jumped into the single player game and played its rather short storyline which consists of 7 chapters. It was enjoyable most of the time, specially the death matches. There was one chapter that I thought was frustrating, at least playing with the AIs, the ones which you have to rescue your princess.

    Fat Princess

    I guess for now AIs are still dumb and cannot act/play like humans. Most of the time I was alone inside enemy castle trying to rescue the princess even though you are allowed to have up to 3 AIs to help you on your side. And most of the time I got killed right on the spot because either the enemy AIs just swamped me or they cake-fed the princess so much I was basically not moving at all, and then swamped by the enemies!

    In terms of graphics, its not Killzone 2 graphics obviously, it is pleasing to the eyes, cartoonish with vibrant colors. I think the blood and gory part is one of the major plus for this game. Whenever there is a battle you know there will be blood and body parts every where which is insanely fun to watch as you chop your way to your enemies!

    Without going into every single detail of the game, I’m sure this game is worth the $16 (+tax) I paid. I think its a pretty good casual game where you want to jump in when you have 30 minutes to spare. Its not perfectly for sure and hopefully we will see some expansions/add-ons in the near future, free download would be nice!

    Check out Gametrailers.com’s review:

  • Took me a while to get my hands on the demo for Batman: Arkham Asylum on PSN as I kept on getting error when trying to download it. So I finally managed to get it and I was excited, because this game might actually be a comic-movie-cartoon video game that will not disappoint, unlike the rest of the movie games (ahem….G.I. Joe anyone?). So is Batman: Arkham Asylum worth buying?

    I have mix reactions actually because the demo is rather short, you can easily finish it within 15-20 minutes, if not shorter. Then again it is not a race and you are suppose to appreciate the game by walking around, flying around with your trusty grapple hook. And due to the length of the demo, I’m not sure if I will get bored of some of the features of this game or not. For one the combat system is….ok, animations are smooth but nothing amazing, in my opinion. You basically throw punches, counter your enemies and try to knock them down for good. While hanging upside down or using the glide kick to take out your enemies is fun, I have a feeling its just one of those “its fun while it lasts” kind of thing. On the rather positive side, I do like the fact that you have different choices to choose from for taking out your enemies.
    Batman: Arkham Asylum
    The detective mode looks interesting as well, you get to check what weapon each person (friends and enemies) is carrying, their status, be it calm or nervous, check where you can fly up using the grapple hook or weak walls where you can blow it up using explosives. Again the demo is rather short so that’s all I got to see and experiment.

    The graphics look amazingly detailed, from the textures of the asylum to the characters that you play and/or interact with, specially the main characters like Batman, Joker and Harley Quinn (her outfit is pretty detailed!) for example.

    Honestly after playing the demo, although I’ve always been a Batman fan, I am really not sure if I should get this right at the release date. And there isn’t a multiplayer mode, which is understandable, this game is at best, a rental for me. Unless you are a fanatic and/or you absolutely loved the demo, I don’t think you should buy it right away, wait for a price drop in about 6 months time or look for a second hand on ebay. I wish the demo was longer, then I would have a better idea. Right now it feels like I’m one of those crooks and left hanging upside down by Batman.
    Batman: Arkham Asylum

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  • Took me more than a day to finally convince myself to get this game. The main reason is because the game consists of only 12 levels and second reason is I’m a cheap gamer. In the end its the combination of sci-fi theme plus the fact that I’m a semi-hardcore fan of tower defense strategy games that made me make the purchase. I was a bit skeptical at first but after playing the first 4 levels, I must say this game offers a lot of content for the price I paid.

    The goal of the game is simple, defend the mining operation from swamps of deadly alien insects called Insectocytes. The first 3 levels are basically tutorials, although you can switch off in the Options menu if you decide to replay those levels and I’m pretty sure you will. Just like any other tower defense strategy games, you will always start with the basic towers, just like PixelJunk Monsters, but instead of an arrow tower, your first tower will be a machine gun tower. By killing of waves and waves of enemies which gradually grow stronger than the previous waves, you will earn money to research new towers as well as upgrade your existing towers (up to level 5). You can als earn more money by advancing the enemy waves, if you feel that you can handle more without preparations.

    Unlike PixelJunk Monsters where different types of enemies only take away one life from the total (one villager), different enemies take away different amount of health in Savage Moon. The stronger the enemy the more health or damage it will deal to your mining operation’s overall health.

    As I mentioned before that this game offers more than what you are paying for, at least in my opinion. There are a couple of features that are not in PixelJunk Monsters – Command system, new types of towers that can be researched and you can rotate/zoom in and out of the map as well as camera mode from a particular tower.

    Another difference between this game and PixelJunk Monsters is that you can only build a limited number of towers based on the available drop pods, even if you have the resources to build more. This makes the game more challenging as you need to plan carefully where you want to place the towers. A very nice feature. But don’t worry, the number will refill itself after each wave.

    The command system has three aspects – more money per kill, stronger tower attacks and defense. At one time you can only have up to two of the three prioritized and sacrificing the third aspect. Or you can choose to have all three balanced. Early on you will pick more money per kill plus more fire power so that you can build up more, upgrade existing towers and research new ones.

    There are also new types of towers to defend your mining operation such as the Repair Tower that will constantly repair nearby towers and Amp Tower that will make your nearby towers stronger as well as the very useful Block Tower that will allow you to block a path (not all paths can be blocked) by building multiple of these towers beside each other. Other towers can also be built on top of these Block Towers. There are more powerful ones as you progress through the game, I haven’t finished the game yet but I know there are more just by looking at different loading screens. I can’t wait til I get my hands on the Orbital Tower!

    One negative comment I have for this game is the lack of multiplayer support (co-op) but I am sure a simple patch can change that?

    Overall this game isn’t easy, except for the first 3 levels. The 4th level on Duergar on Xipe took me a few tries before figuring out what’s the best to deal with those pain-in-the-ass giant Insectocytes. This level is the first challenging level that will sure frustrates a lot of people playing for the first time. For those that are stuck on this level, just build a lot of Mortar Towers and you should be fine, at first I thought the Laser Towers would take them out quicker but I was wrong. And don’t forget to upgrade them as much as possible.

    Most of the time you will use your money for researching, upgrading and building towers but occasionally you will want to use the Repair Base option to repair your damaged base.

    PixelJunk Monsters has a relaxing and cartoonish feel to it, on the other hand Savage Moon has a totally different theme that takes place in space. Graphics are obviously more realistic, I am not criticizing PixelJunk Monsters’ graphics though because it was meant to be cartoonish and unrealistic. While its not Metal Gear Solid or Call of Duty quality, the graphics are more than enough to justify the price you pay.

    I think the audio is what stands out the most besides the game play. When you kill waves after waves of enemies, you will constantly hear death screams which are very, very satisfying. I also love the sound each tower makes when it fires as well as when it upgrades and transforms into a stronger tower (great animation too!).

    I highly recommend this little downloadable game on PlayStation Network for 9.99+tax. Fans of the sci-fi Tower Defense genre will not be disappointed with its refreshing style of game play. If I was to pick between PixelJunk Monsters and Savage Moon, I think I will pick Savage Moon over Monsters because there are just more things to do and the battles are much more intensive. Let’s hope there will be add-ons for this game in the future.

    8.5/10

    [Update]: If you are looking for Savage Moon walkthrough, there isn’t any so far, not even in gamefaq.com. But I have found video walkthrough from PSU’s Savage Moon Walkthrough

    Image source: PlayStation.Blog @ Flickr

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  • So finally I got LittleBigPlanet yesterday, it was probably in the mailbox on Monday but I was too busy to check. I wanted to play a bit more before writing this review and the game was just too damn fun to let go of the controller last night. And I’m still trying to figure out how on earth to get my Nariko costume since my game didn’t come with the a card with the promotion code. I’ve sent an email to Futureshop and haven’t received a reply yet.

    [update]:Turns out the promo was between Oct 3rd and Oct 9th, I pre-ordered mine on 11th, sigh. There goes my Nariko costume.

    littlebigplanet screenshot littlebigplanet screenshot littlebigplanet screenshot

    Story and controls
    There isn’t really a solid story for LittleBigPlanet, you will be exploring and venturing out in different places and planets. The controls are straight forward and easy to get used to. Basically you can jump (hold down to jump higher and further) and pull or push objects. There are also these new and interesting actions such as smile, frown, angry and scared, each with 3 levels, so you can smile lightly, bigger smile and a crazy smile all executed using the directional buttons. You can also make your sackboy or sackgirl’s head move based on your SIXAXIS controller as well as making their hands move using L2, R2, L3 and R3. Such innovative features really help bring emotion and expression to the sack people. And one more thing, you can drag your L3 or R3 real fast from left to right or right to left to perform slaps (at people obviously!), which I haven’t got bored of doing yet. Then again, when you are actually going through a level you most likely will be too occupied to even bother playing with the expressions.

    littlebigplanet screenshot littlebigplanet screenshot littlebigplanet screenshot

    Gameplay, Graphics and physics
    FUN, that’s the word that came to my mind when I played it for the first time. I found it particularly fun because I’ve used to play shoot’em up games for far too long, Call of Duty 4 for example, not that I’m complaining, I will never get bored of that game just that its just nice to play something that’s completely different for a change. Most of the time, this game is relaxing, but, maybe I just suck and/or impatient, I had to play some of the levels a few times before I could pass them in order to unlock the next area(s). I guess I should be glad that the game offers some level of difficulties, I mean after all, it won’t be fun if its too easy right?

    littlebigplanet screenshot littlebigplanet screenshot littlebigplanet screenshot

    This game is point based, meaning you get points by obtaining blue orbs. But that’s not very rewarding isn’t it? You can also obtain outfits, decorations, stickers etc. You can place stickers and decorations pretty much anywhere and sometimes they are used to solve puzzles to unlock more items. I believe one of the biggest selling feature of this game is the amount of outfits you can obtain and customize your sackboys or girls. You have the options to edit each part of your sackboys or girls such as head, face, back, neck, eyes, upper outfit, lower outfit etc. You can even choose to have the system randomly generate a look as well and you can imagine the number of combinations there can be as you obtain more outfits! You can save your look for a quick change as well as deleting them.

    littlebigplanet screenshot littlebigplanet screenshot littlebigplanet screenshot

    Graphics are top notch as well, I think the word I would use is, surreal. Its dreamlike and cartoonish but at the same time realistic with great lighting effects, vibrant colors and detailed textures of the surroundings. As mentioned before, the facial expression of your sackboys and girls are eye candies. Although it only supports up to 720p which most of us can probably not tell the difference between 1080p and 720p anyway so its not really an issue.

    Aside from the normal beat-the-level kind of game, there are also challenges that you can unlock by obtaining keys. One example of challange will be to continuously jump up and down and get as many blue orbs (for points) as you can while avoiding the fire.

    As you can see, this game packs TONS of features and I have yet to discover them all. I’ve had a chance to play a bit online last night and the online feature just makes this game easily worth 10 times more than the $59.99. You can play levels online with others (by the way some areas require others’ help to unlock) or you can play on your own. You can also pick the Quick Play option and you will be joining someone random and play whatever they are playing. The number of levels in LittleBigPlanet is pretty much infinite as long as people keep creating levels and sharing them, there will be new levels to play for as long as this game remains popular, which I am confident it will. You can also “hearted” your favorite levels and your friends on PlayStation Network can see them.

    Aside from the graphics, the physics, yes this is my first time having a section, or rather one third of a section, dedicated to game physics. There are many obstacles through out the game, sometimes you will have to push or pull blocks in order to proceed to the next area. On the other hand you can, for example, be pulling a string left and right to shake the blue orbs or items down for you to obtain.

    littlebigplanet screenshot littlebigplanet screenshot littlebigplanet screenshot

    Sound
    So far I have heard many different types of music, some are up beat, some are spooky and some are down right classical. I also like the commentary that is spoken in English with British accent, just love that accent. There aren’t any other types of sound worth mentioning. Let me know if I’ve missed anything.

    littlebigplanet screenshot

    Final verdict
    I’m pretty sure I have not tapped into everything about LittleBigPlanet, but as you can see, the amount of contents this game has is incredible. The amount of customization of your sack characters is one of the greatest feature this game has to offer, I think personalization is what makes a good game….a good game! With personalization you can have a unique presence instead of looking the same as other people. Unlike some of the games that mainly target specific groups of gamers, LittleBigPlanet suits all types of gamers, even non gamers in my opinion. Finally, the fact that you can create your own levels and share them with everyone else online makes this game even better. This is what I would call a Web 2.0 game, correct me if I’m wrong though.

    Finally after Resistance, Heavenly Sword and Metal Gear Solid 4, the PlayStation 3 has another worthy exclusive game.

    9.5/10




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