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  • Potential release date for StarCraft 2 – June 2nd 2009?
    By admin on March 17th, 2009 | 3 Comments3 Comments Comments

    StarCraft 2

    I’m sure everyone’s all pumped up and excited about the soon-to-be-released StarCraft 2, so while surfing the net, I stumbled upon MTV Multiplayer blog (never knew about this blog to be honest) about what appears, at least to me, to be the release date for this highly anticipated real time strategy game. From the screenshots of a Gamestop pre-order game list provided by Tracey John of MTV, you can clearly see Starcraft 2 with 6/2 to the right (Oh, how I wish it was Feb 6th!).


    StarCraft 2

    After that, I went to Gamestop.com to see if I could confirm this finding but with no luck. Although I was able to find StarCraft 2: Wings of Liberty from the search result but there was only a price of $49.99 but no release date. Maybe I should go to my local EBGames and ask one of the guys there while I look for a 2nd hand copy of Resident Evil 4 since its such a great game, as I was told.

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  • The Chronicles of Riddick: Assault on Dark Athena – demo review
    By admin on March 12th, 2009 | No Comments Comments

    chronicles-of-riddick-assault-on-dark-athena

    After watching all the trailers of The Chronicles of Riddick: Assault on Dark Athena from Gametrailers.com I was really impressed by the game and without hesitation, I downloaded the demo on PlayStation Network tonight. And after playing the rather short demo, I was left with a huge disappointment. Maybe its just me but this game for sure isn’t for me.

    The weapons, specifically the guns, look basic to me, although the clip-popping-reload is pretty awesome to watch every time you reload.

    While this game supports 1080p full HD and I do have to say the ship’s interior, lighting as well as character’s facial details are all impressive, I give them that. But during the demo I noticed Riddick had jagged shoulders as oppose to smooth round ones. As I said the lighting is great but Riddick’s shadow was way too sharp in my opinion, I would think shadows would be a little blurry.


    chronicles-of-riddick-assault-on-dark-athena

    You get 4 blocks of health but I don’t like the fact that once you completely deplete one or more blocks, even if you rest, you won’t gain back the lost blocks. So say you lost two and a half blocks of health, even if you rested you would only regain the half block’s health and you would have 2 blocks all together. I also don’t understand why when you die, which is rather easy because of the way you heal, I once died and when I restarted from the checkpoint, I was left with 1 block of health. After dying for a couple more times, I got 2 blocks of health instead. Why is that? Isn’t it common sense that you restart with full health?

    The stealth feature is “ok” but no where near Metal Gear Solid level. Finally I also don’t like the iPod-styled weapon select screen where you select weapons by rotating the right analog stick which I found a bit too unresponsive.

    All and all, The Chronicles of Riddick: Assault on Dark Athena might not live up to the hype it has generated thus far. I guess download the demo and see for yourselves. I know this game isn’t for me, I’m pretty sure.

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  • Sarah Palin look-a-like X Devily May Cry – Bayonetta
    By admin on March 11th, 2009 | 1 Comment1 Comment Comments

    Bayonetta

    I haven’t heard any news for Bayonetta for a few months now, the last trailer was released back in October 2008. Today out of the blue, I had a sudden urge to watch the trailers from Gametrailers.com. With around 6 more months before the release, hopefully its released globally and not just Japan, that’s the only thing I could do to sustain my thirst for this game.

    For those of you who has no idea what Bayonetta is, I can sum it up in one sentence – You play as Sarah Palin, look-a-like, instead of Dante in Devil May Cry. Based on the trailers, I think her moves are even faster, more elegant and of course sexier than those in Devil May Cry. I mean, you got an extremely attractive female protagonist with 4 guns, 2 in her hands and 2 just behind her heels, what more do you want? The guns-in-heels is very innovative in my opinion, I don’t recall any weapon of this sort before Bayonetta.

    Bayonetta

    Aside from the guns, I believe she also uses a blade of some sort as well as summoning/transforming into some bad ass creature to fight against, as if killing the enemies by herself isn’t enough already.

    The trailer also revealed a male character, maybe we can play him? But who cares when you got Bayonetta since he is not even half as cool as her?

    Bayonetta

    Bayonetta will be released on September 1st 2009 based on Gametrailers, for now we will have to make do with the trailers and this one should sum up what I have just said, in a much sexier way. And I’m also curious if there will be any sort of multiplayer being implemented but then again based on history, this type of games generally don’t have a multiplayer side.

    Let’s DANCE boys!


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  • Yu-Gi-Oh!: Wheelie Breakers – now that’s just lame!
    By admin on March 9th, 2009 | 1 Comment1 Comment Comments

    Back in the high school days which was 10ish years ago, Magic the Gathering and Yu-Gi-Oh were a huge part of many kids’ life, well mainly the guys. I was hooked on Magic the Gathering and was fortunate enough not to get sucked into the Yu-Gi-Oh card game or else I would be even more broke. These two games continue to be popular, I’m not sure if they are still as popular as they used to since I stopped playing for a long time. They continue to come out with new cards and new video games. What happens when you put a “twist” on one of these console card games and that “twist” actually backfired? You will get yourself a Yu-Gi-Oh!: Wheelie Breakers for the Wii scheduled to be released on May 19th based on Gametrailers.com.

    Now you wonder what kind of “twist” could mess up an otherwise decent console card game? The developers actually turned it into a racing game, based on the name of the game you should have figured that part out anyway. Based on the trailer, its similar to Mario Cart where you race others and try to slow them down but instead of shooting turtle shells or laying banana peels on the track you summon monsters out to “attack” the other racers.

    And don’t get me started on the graphics, even on a Wii, the graphics could have been better. I think this is just another way a company is trying to milk from the hardcore Yu-Gi-Oh fans. Another disappointing Wii game.

  • Wanted: Weapons of Fate – demo review
    By admin on March 7th, 2009 | No Comments Comments

    There were a few demos released yesterday on the PlayStation Network. One was a very disappointing third person beat-them-up Watchmen: The End is Nigh. All you do is perform light/heavy/throw attack on your enemies, it was actually interesting for the first 5 minutes but then it got so repetitive I lost interest of the game. The demo allows you to play for 30 minutes (there is a big timer on top), frankly I think it doesn’t take 30 minutes to figure out the game needs to end, right now! If you are not convinced, IGN rated this game a 5.5.

    Luckily, the other demo, which is one of the highly anticipated games, also based on the movie – Wanted: Weapons of Fate. Its a third person shooter with a twist, just like in the movie, you can carve your bullets to travel at ridiculous angles before hitting your target. Initially, you can perform two carves before needing to refill them by killing your enemies. If its a kill shot, the camera will follow the bullet up close and in slow motion before hitting the target’s head. Based on screenshots I saw over the Internet, you can have more than two carves as you progress through the game.

    The demo is pretty short as well, but at least its sweet and short not sour and short like Watchmen: The End is Nigh. In my opinion, Wanted: Weapons of Fate has one of the best cover systems out there. You can move quickly behind one object to another by a press of a button. You can also perform one hit melee kill when you walk up to your enemy, again in slow motion and your screen ends up with a splash of blood after the execution.

    I love the graphics, specially the black suit your character is wearing. The interior of the plane, which is where the demo takes place, is also pretty detailed.

    One complain I have for this game is the background music. It switches between two tracks, one is the normal situation and the other for during gun fights. It gets annoying when you go in and out of battles, meaning the two tracks are starting, stopping and restarting within a small time frame.

    Wanted: Weapons of Fate will be released on March 24th, I’m not sure if I want to get it though. Its certainly fun but I’m just not sure how long before I get bored of bullet carving.

    I am still wondering who the female unlockable character you can get though.

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  • Yuusha 30 – Speed leveling JRPG for your PSP!
    By admin on March 4th, 2009 | No Comments Comments


    Normally when you play any RPG games, it will take more than 10 hours assuming you do some level grinding as well as some side missions. Yuusha 30, a JRPG that will be released in May in Japanese is basically a JRPG that will last only 30 seconds before you have to head back to any village to heal up, purchase items etc. You might think, what the hell? I don’t blame you but after watching this trailer, I just fell in love with it right away.

    I mean I have never seen such crazy level grinding before, leveling up multiple times within 30 seconds is insanely fast! I guess I should call it speed leveling instead of level grinding. And that’s exactly why I’m so drawn to this game, CRAZY FAST style game play. Also the classic heavy old-school pixelated graphics brings a lot of memories back.

    I’m getting the Japanese version when it comes out since the game is so simple, in a good way, there is no need to wait for the North American version. Its simple enough for me to play and navigate through different menus.

    Boy, I can’t wait to do some speed level grinding!

    Also check out this hilarious Japanese commercial, its the real life version of the game, it ran over 30 seconds, oh times up! I can’t get enough of all these crazy and hilarious Japanese commercials!

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  • Killzone 2 – multiplayer review
    By admin on March 3rd, 2009 | 2 Comments2 Comments Comments

    Killzone 2

    So finally I finished the single player side of Killzone 2, let me tell you, I have never played a first person shooter so intense for a long time. I can even say its more intense than Call of Duty 4 (sorry didn’t buy World at War). Then again COD 4 came out more than a year ago so its not fair to compare directly.

    It took me roughly 7 hours and 15 minutes (3 days span) to complete the single player. The game gets really difficult and frustrating towards the end even in Trooper mode (which is for those with some FPS experience). There are four in total Recruit, Trooper, Veteran and Elite. I can’t really imagine myself playing anything harder than Trooper as it was hard enough, for me at least. The AIs are so random I had trouble fighting them and again a job well done to the developers. Sometimes they hide behind and wait for you, sometimes they will just rush you from different directions and sometimes throwing grenades at you to flush you out just to mention a few “moves” that us human players do.

    Killzone 2

    Right after I finished the game, I immediately jumped into the Skirmish mode, which is basically the multiplayer game but instead you are playing with all AIs, or bots. I like this feature because I can practice on my shooting skills as well as getting familiar with the maps that you will be playing.

    Killzone 2 has done a great job on the multiplayer side of the game. It incorporates similar leveling structure as COD with the experience points, you will unlock more weapons and such as you level your way up. I had my first run of the “real” multiplayer last night and I sucked big time with barely a 1:1 kill/death ratio or negative ratio. Mainly because I am still not use to the controls, the zoom/melee buttons still mess me up once in a while. Before you actually start playing, you can pick the games based on which type of missions you want such as Body Count which is really team deathmatch, search and destroy, protect VIP etc. What Killzone 2 offers differently instead of joining games that only play one of the mission types. You can join games that will play all of the mission types (I believe there are 5 in total) on a best out of three basis. The transition between missions are seamless, once the current one is done, you will immediately be playing the next mission with clear objectives.

    Killzone 2

    You can also pick the games you like to join based on how many people per game. Up to 32 people can play in a single game which is extremely fun because more people equates to more killing and making it more of a battle than a mere gun fight with only a few people. Although the battles are not as intense as the single player due to the large map size but nevertheless its still extremely fun. I also did not notice ANY lag at all when playing the 32 player game which is an extra plus.

    [Update @ March 9th]
    I have also unlocked 2 badge abilities, which are basically different job classes. I have unlocked the medic and engineer class. The medic will let you revive your friendly by “zapping” them, at a distance. While this is very useful, it is can also be annoying. As greatful as I am for those reviving me I really prefer you leave me alone and let me rot instead of reviving me in the middle of the battle field where grenades and bullets are raining down like crazy. Chances are, 90% of the time I will get hit again and die right away AGAIN. Ammo is pretty scarce in this game if you don’t have an engineer capable of reparing the ammo crate, takes a lot of ammo to take one guy down if using sub machine guns, unless you can do headshots all the time. The ammo problem is even more obvious when you first started without the ammo bonus. You really have to think before you shoot. So therefore, sometimes I prefer to die and get me some fresh ammo instead of returning to the battle with an empty gun and potentially die again while looking / picking up a gun.

    Engineer is pretty fun in my opinion, you get to build turrets (there is a timer before you can build another one) that will shoot at any enemies, though not as strong and quick as you they are still capable of giving you a few kills through out the game. Placement is important, you don’t want to just place them anywhere but rather at choke points or places where you need to defend, specially when you are playing Search and Destroy, or Capture and Hold. I can’t wait until I level up to be able to repair the ammo grate because I really hate having so little ammo. Then again if you play as an Engineer, you start out with a shotgun with full ammo. Its also a good way to practice your shotgun skills, something I majorly lack, because either you kill or be killed if you miss your first shot.

    After finishing the single player and starting my online multiplayer quest to be the best (near impossible!) for Killzone 2. I highly recommend this game to anyone that are into first person shooter, more so for the sci-fi fans because this is the Halo killer, or at least on par with Halo, for the PlayStation 3. It is definitely worth the $59.99+ tax price tag consider it comes with a long-lasting multiplayer game that will keep you busy for a long time, and this is coming out from a guy that doesn’t just go out there and buy any games.

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  • Finally Call of Duty 6, back to modern time, bye bye to World at War.
    By admin on March 1st, 2009 | No Comments Comments
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    Based on joystiq‘s news back in Jan 2009, I am really happy and excited that Call of Duty 6, or Call of Duty: Modern Warfare 2 will be coming out sometime this year. I made the right choice of NOT getting Call of Duty: World at War mainly due to the fact that its taken place back in the World War time, AGAIN! My friends also told me about the game being laggy as well as buggy that they decided to play COD 4 instead. Although the flame thrower and the zombie levels are really nice addition to the game.

    I can’t wait until COD 6 comes out, I want to see what sort of modern weapons we will be introduced this time. Would it turn into a Battlefield-like game in which you can drive different vehicles around? Or would it stick to the previous series? I much prefer the latter because games feel quickly that way, in my opinion. And will the new Call of Duty have unlockable zombie levels too? I’m sold if that’s the case!

    On the other hand, I hope it releases sometime end of the 2009, because I’ve just started getting a hang on Killzone 2. I think Killzone 2 is much harder to control compare to the COD series, which is much quicker and agile. Though Killzone 2′s multiplayer component is far superior than any other first person mutliplayer I have seen so far, it so addictive it literally glues you to your bed/chair and you will play for hours. I can’t imagine when I have both games to choose from, which one will I play when both are equally good. I guess that’s what happens when you have so many first person games out there, good ones too.

    But until then…..let us wait.