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  • The Punisher: No Mercy – PSN demo review
    By on September 25th, 2009 | No Comments Comments

    The Punisher: No Mercy
    I haven’t played a single bad game for a while, well probably because I’m either too busy that I don’t have time to play or I am too busy with Call of Duty 4: Modern Warfare still (Yeah after two years, still going strong!). So yesterday was Thursday, and we all know PSN gets updated with fresh new video trailers, demos and other downloadables. So I downloaded the demo for The Punisher: No Mercy because I thought the trailer that I saw was…”ok” ?

    How wrong was I?

    This multiplayer-only demo gives you the option to play as Punisher or Jigsaw, the rest are locked. You are also given one assault rifle. That is fine since its a demo. Then it took me 2 tries to succesfully connect AND join a game, first time I joined the game got dropped, for whatever reason. It also has a counter similiar to Call of Duty or any other online shooter. There is also a status beside each player’s name to show whether they are ready or not which I find completely pointless because the game won’t start or will start regardless of everyone’s status.

    The Punisher: No Mercy

    The controls, in my opinion, are slow and sluggish. It might have something to the fact that I’m used to the feel of Call of Duty? Basically in the demo, all you do is free for all death match and shoot anything that moves. Eventually after a few kills, I got bored of the game already but I still managed to end the match after getting 25 kills (the game finishes whenever someone gets that number of kills). I still don’t know why I lasted the whole match. Weird.

    In the graphics department, well for a lack of a better word, MEH! That is all I can say about The Punisher: No Mercy. This game just feels too yester-year. I don’t even think diehard Punisher fans will appreciate this game, let alone the non fans.

    Then again, this is what demos are for. Try it out yourself! I certainly didn’t like it.

  • Batman: Arkham Asylum – PlayStation 3 demo revi...
    By on August 7th, 2009 | No Comments Comments

    Took me a while to get my hands on the demo for Batman: Arkham Asylum on PSN as I kept on getting error when trying to download it. So I finally managed to get it and I was excited, because this game might actually be a comic-movie-cartoon video game that will not disappoint, unlike the rest of the movie games (ahem….G.I. Joe anyone?). So is Batman: Arkham Asylum worth buying?

    I have mix reactions actually because the demo is rather short, you can easily finish it within 15-20 minutes, if not shorter. Then again it is not a race and you are suppose to appreciate the game by walking around, flying around with your trusty grapple hook. And due to the length of the demo, I’m not sure if I will get bored of some of the features of this game or not. For one the combat system is….ok, animations are smooth but nothing amazing, in my opinion. You basically throw punches, counter your enemies and try to knock them down for good. While hanging upside down or using the glide kick to take out your enemies is fun, I have a feeling its just one of those “its fun while it lasts” kind of thing. On the rather positive side, I do like the fact that you have different choices to choose from for taking out your enemies.
    Batman: Arkham Asylum
    The detective mode looks interesting as well, you get to check what weapon each person (friends and enemies) is carrying, their status, be it calm or nervous, check where you can fly up using the grapple hook or weak walls where you can blow it up using explosives. Again the demo is rather short so that’s all I got to see and experiment.

    The graphics look amazingly detailed, from the textures of the asylum to the characters that you play and/or interact with, specially the main characters like Batman, Joker and Harley Quinn (her outfit is pretty detailed!) for example.

    Honestly after playing the demo, although I’ve always been a Batman fan, I am really not sure if I should get this right at the release date. And there isn’t a multiplayer mode, which is understandable, this game is at best, a rental for me. Unless you are a fanatic and/or you absolutely loved the demo, I don’t think you should buy it right away, wait for a price drop in about 6 months time or look for a second hand on ebay. I wish the demo was longer, then I would have a better idea. Right now it feels like I’m one of those crooks and left hanging upside down by Batman.
    Batman: Arkham Asylum

  • Holy Invasion Of Privacy Badman – PSP Review
    By on July 19th, 2009 | 1 Comment1 Comment Comments

    I’ve been eyeing on this game for a long time, the English version is finally available. Holy Invasion Of Privacy Badman is a JRPG style strategy game with 2D sprites. The heavily pixelated characters certainly bring back a lot of old school memories.

    The “main” objective of the game is pretty simple, all you have to do is defeat the hero or heroes in every stage that venture into your dungeon. That sounds pretty simple right? But things are as straight forward as we progress to more difficult levels. This game really puts heavy emphasis on “food chain”. Basically the monsters you create needs something called nutrients in order to grow stronger and stay alive (as their health diminshes as time goes by). Another way of growing stronger and staying alive is to devour weaker monsters. This is where the game gets a bit more complex to manage because you cannot just create a huge army and think you can beat the levels, you also have to manage your nutrients and monsters.

    Some monsters are better suit for physical attacks, while on the other hand some are for magical attacks. So obviously when you are up against heroes that have strong physical resistence, you will want to create monsters that are strong in magic attacks. I am still trying to get a hang of this “monster-nutrient” managment. You can also create “runes” out of undug blocks which you can summon demos upon. They are relatively more powerful, the more spirit type monster (more below) they consume the more powerful they get. They also give defense bonus to all other monsters as long as they are within the dungeon.

    So that’s your objective(s), how do you fail the level? If your overlord gets captured by the heroes and successfully and literally, in a funny way, dragged out of the dungeon then its game over. But you don’t have to give up right away when the heroes found your overlord because you can still kill the heroes as long as they are still in the dungeon. Another obvious tip/hint to prevent your overlord from being dragged away is to position your overlord as deep down the dungeon as possible, again pretty common sense.

    You are given a number of digs that you can do to build your dungeon, you can only dig blocks that are adjacent to blocks that have already been dug. There are also blocks that have greenish things in them, those are the nutrients. You can dig up these blocks and get your most basic slime monster will absorb and release nutrients as they navigate through the dungeon. So which brings yet another point, you really have to plan ahead and dig paths that can maximize the number of times these slimes visit each of these blocks with nutrients in them. As these blocks absorb back more nutrients, they will allow you to dig up stronger monsters. These slimies will also turn into flowers and when they blossom, they will pop out more slimies, a good way to mulitiply!

    Slimes are for nutrients, there is also mana in this game and the corresponding monster type is the spirit. They pretty much act the same except its for storing/releasing mana. You get to dig these “spirit” blocks after wizard class heroes have cast spells inside your dungeon and these spells get absorbed back into the earth, or the undug blocks.

    After finishing each level, you have the option to invest your “dig power” to upgrade your monsters and/or you can choose to keep them and carry them over to your next level. There are also treasure chests lying inside undug blocks as well and so far I’ve got a few skeletons to help out.

    In terms of graphics, I can’t stop loving its 2D style graphics. Nothing fancy but suits this type of games. Music is pretty good as well, again nothing fancy but good enough. If you are into managing dungons, into JRPG (or just RPG) and you like to be evil for once, then I highly recommend Holy Invasion Of Privacy Badman to you!


  • Motion-sensing – the future of gaming?
    By on May 17th, 2009 | No Comments Comments

    So I was reading an article on Rated Gamer Gear, it was directly related to gaming and it got me thinking. Motion-sensing isn’t new, not even in gaming since the Nintendo Wii has been out for some time now. The article talked about how TVs and PCs will soon work like the Wii, basically they will behave based on user input, in this case, improved built-in cameras track body gestures like nods, head shakes or a hand wave.

    Again, such technology isn’t new but it just hasn’t been widely used yet, except the Wii.

    It got me thinking, what would the future of gaming like if motion-sensing technology were more widely used? I was thinking as far as playing Call of Duty 4 without controllers where camera coming out of my PlayStation 3 would track all my body and hand movements and reflect that on the game. Like tilting your head forward would mean forward movement, tilt a bit more would be running, tilt back would, obviously mean moving backwards. These should be easy to do but I was also thinking about tracking my finger movement to the point where the game would know I was trying to fire a shot, where I would aim at and when I wanted to reload, I think the latter one is harder.

    Will my thinking/dreaming become reality? I think so personally, its just a matter of time. Before we can fully immerse ourselves to video games.

  • Lost Planet 2 reminds me of Monster Hunter
    By on May 3rd, 2009 | No Comments Comments

    I played the demo for Lost Planet and at that time I didn’t like it at all. At first, I had doubts when I saw trailers for the sequel. Honestly after watching the trailers, I might just grab myself a copy of the first one, since its more than one year old and should be cheap, so even if I ended up not liking the game it would only be a small lost to me.

    The reason why I’ve changed my impression for this game is the fact that there are actually huge monsters/insects to fight against (I know about the mechs already) which really reminds me of Monster Hunter and that game was a blast to play as well, specially with 3 other people. After watching one of the “epic” boss battles for Lost Planet 2 (I almost typed out LittleBigPlanet haha) I was impressed and surprised. I seriously didn’t know there were huge monsters/insects to fight against even in the first Lost Planet and I thought it was a new addition to Lost Planet 2. I was wrong, very wrong. So I quickly looked up Lost Planet: Extreme Condition’s review on Gametrailers and it rated the game 7.9 overall, though failing the story side.

    I checked on eBay and the game is roughly $20 USD after shipping, one of the cheapest I’ve found. Looks like I will give this one a try. Lost Planet 2, unfortunately will only be available for Xbox 360 and release date is still unknown.

  • The Grudge Video game – Another one for the luc...
    By on May 2nd, 2009 | No Comments Comments

    When I saw it on Gametrailers, I couldn’t believe it, the video game version of The Grudge is coming out, well at least in Japan, for the Nintendo Wii. I can tell you I am a Japanese horror movie fanatic, I have all 3 games from the Fatal Frame series for the PlayStation 2, the forth installment is again for the Wii only, why?

    Anyway, the trailer is pretty good in my opinion, the spookiness and the fact that you are exploring with just the flashlight makes the game even scarier. And in the end, the classic ghost-woman who makes creepy noise while crawling slowly towards you, just like from the movies! I’m pretty much used to all the horror movies, I don’t jump that easily but this one, although didn’t make me jump, I shaked a bit.

    But why won’t it make it to the PlayStation 3 and Xbox 360 is really beyond me. That’s my grudge.

  • Dead Space: Extraction – Lucky for those with a...
    By on April 28th, 2009 | No Comments Comments

    Wow its been weeks since I’ve last updated my blog, been extremely busy with other work. So as usual, I went to Gametrailers to look for surprises and there wasn’t anything surprising unfortunately. Although not a surprise, Dead Space: Extraction actually looks really promising, this game, which will be released exclusively for the Wii takes place before the first Dead Space game (if I remember correctly).

    Other than playing it in third person like the previous entry, you will be playing this one in a guided first person. Think of House of the Dead, Time Crisis and you will get the idea. You don’t actually get to move yourself but you are being “pushed” around and all you need to worry about is shooting your way out of the horror. Based on the trailer, aside from the third-to-first person change, its basically the same as before where you have pulse rifle, flame thrower, stasis etc.

    Another worthy game for the Wii, too bad its Wii only otherwise I would pick this one up with no hesitation.

  • Finally another Bayonetta trailer
    By on April 10th, 2009 | No Comments Comments

    After months of waiting, they finally released another in-game trailer for Sarah-Palin-look-alike Bayonetta. This one shows a few more battles with large scale bosses as well as some crazy combo moves and how she can turn into a sexy beast err I mean panther. I am in love with the character designs, not just Bayonetta herself of course! Another thing I like about this game over Devil May Cry is the way the game is presented, with elegant style and music. I don’t mind even calling this game beautiful.

    This game will be out on September 1st, seems like a long wait but I’m sure its worth the wait!