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Metal Gear Rising: Revengeance – looks like another button mashing winner

  • Its been a while since we last saw the trailer for Metal Gear Rising: Revengeance, or what most people thought was called Metal Gear Solid: Rising. The VGA 2011 showed us another trailer, a more accurate presentation of what the next MG game is going to look like. Based on this latest trailer, its pretty obvious Metal Gear Rising: Reveneance is going to be an over the top action game similar to Bayonetta. This should not come as a surprise since the game is developed by PlatinumGames, the maker of Bayonetta, another over the top action game where you played as a sexy office lady looking witch.

    So what’s so special about this button mashing game? First of all, it has Raiden in it and he’s the main protagonist this time. Another major selling point of this game will probably be the ability to slice and dice your enemies with precision as shown in this and one of the very first trailers where Raiden was slicing things into pieces in slow motion. Aside from these, the graphics look amazing! We will need to see more in game trailers before we can find out if there is anything, game mechanics wise, added to this game.

    One of the older trailers:


    I’ve read some of the comments from people and how they are complaining about this game is ruining the MGS series. Keep in mind this is not MGS: Rising but Metal Gear Rising: Revengeance. To me this is a new series and not a direct continuation of MGS but a branched out one. I believe MGS is done because Snake is probably dead by now with his aging problem. Some are also complaining about its another Devil May Cry / Bayonetta clone, well so what? So therefore game developers should stop making over the top action games that require button mashing then? I have faith in PlatinumGames and Kojima.

    I have high hopes for this one and so far it looks like a winner to me. Let’s just hope it comes out next year and not 2013.

    See for yourself:

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    This entry was posted on Monday, December 12th, 2011 at 2:28 pm

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